John A Casey - Android Applications by John A Casey
Wireframe projection of a 3D cube using Android's 2D graphics primitives. The application projects the 3D co-ordinates of a Unit Cube, onto the 2D near plane using the principle of similar triangles. The cube is rotated using Euler angles, and the applica
Free AppThis is a technical demonstration of how to use JBox 2D and Android's SurfaceView. Most of the other demos that I have looked at render using OpenGL so this is something a little different. Place boxes by tapping the screen. The number of boxes is current
Free AppTechnical demonstration of collision detection and collision response using circles and simple geometry. The application should scale to different screen sizes. This application is not a game but a technical demonstration for the class ISCG7424 Mobile...
Free AppTechnical demonstration of how to use JBox 2D with Android's SurfaceView provides an example of how to use Revolute Joints and how to translate touch screen events into physical interactions within the Box 2D game world. Select a cog by tapping objects...
Free App