Tactikon 2 - Strategy for Android
A great way to keep up with strategic friends. With the exception of a minor woods movement problem (IMO), this is a flawless game! Graphics are fine, I'm glad it isn't any more or less. Movement is generally good, requiring two consecutive taps, but can also be goofy if you accidentally hit the screen. Still waiting on a hard mode for the computer. The game has a great depth; you can set it up to take seconds or hours to move. Overall, a great way to stimulate the mind alone or with a group!
Modernised chess. Simple, clean, versatile, bug free and... a hell of a lot of fun if you friend-up reliable players for games that can last ages. No p2w. No resource cap. No time limit. Just pure war strategy. Looking forward to tactikon 3. :)
DEAR DEV, we have some issue about a large match (6 or more players) where people keep abandoning the match right after they join for some reason, i think u can make a punishment for them, so we able play large match. Second, can u please add a teammate mode and boost mode (5 min per turn) ?
The game is great but it could use action scences like adv wars,add music and music.I rate high cuz its entertaining
Would have gotten more but for some reason I don't have an options button to get local multi player and the help options
Does not run without being granted unecessary permissions.
Parfait pour les amateurs de jeu de stratégie par tour, simple et pub peu intrusive.
It's an all around great game I only wish their was a transport truck for moving quicker on the ground and anti air equipment.
Works slowly, takes too long for the ai to move
This is a great game. Would be perfect to make a few small changes and make it into a board game. Simplicity is great.
THIS THING SUX
The units should be recruited when we wanted not by time range.
It too op
Fuuuuuuuuuuuuuuyuuyyyuyyyyyuuuuuuuu
This game is amazing. The mechanics are great and the game runs smoothly. Lots of online people and always someone ready to play. (app has a low review rating because people don't understand that a back button would grant infinite vision if fog of war was on, and the ability to check the units in enemy cities without penalty)
More streamlined than advance wars. Seems to have started as a clone but has surpassed it in that dimension. The small changes -- faster city capture, tanks capture, stash 4 units in city -- all add up to a distinct experience. Most importantly delay to unit creation adds balance. Bravo to the creator, this is a worthy addition to a series that has been afraid to innovate.
This is a good game with a lot of potential. Adding some artillery and anti-air units would be nice. Also, the ability to build bunkers or dig trenches to make infantry units a bit more useful. And maybe after a while a mapmaker as well.
The game is average at best with boring, repetitive gameplay. units are basically all the same and the only thing you can do is take cities and build units all with a time limit. Some suggestions to make this game less boring could include adding special buildings that unlock special units and have a currency system. It would be nice to see maybe oil refineries or something to take that makes money. Variety in units would be cool to and add some artillery guns for more tactical games ( like rocket trucks)
Are you going to be able to give us messaging notifications this year? I would maybe do some color changes its hard to figure out which green is the other player. Also maybe units that haven't moved have a circle and units that have loose the circle it's hard to tell which units are darkened and which units have haven't moved yet
Perfect game for a player who seeks for strategy! The multiplayer mode is a big plus. I hope this game can developed more land units as land units are too weak.
I used to play a game called Strategic Conquest on my old fat Mac 512. That dates me. I've been searching for a game like this for a long time to replace that experience. This is it! Thanks, folks.
(until a more coherent review is post ignore this)( I am playing it a bit more before I truly give it a review.)
Wish you could go through the AIs turns more quickly or instantly skip the animations altogether
Not a freemium, only strategy.
Just like mail chess, but not chess
Game cheats. Deleted.
It's fun, it's free, it's online multiplayer done right.
Game is overall great
Lol
Finally I found something similar to Advance Wars that's free! This game is great, but it really lacks content. There are only 2 ground units, 4 terrain tiles, and all the unit producing buildings are the same. Without the diverse naval units on a land map this game gets so bland. If many more ground units and tiles were to be added I'd waste countless hours playing this. Please do!!!
Needs teams, an appro unit, a ranged land unit, and for the AI not to be omniscient (the moment I empty a town all seven AI launches every troop towards it). Fuel need to be given in numbers, this system of 3/4 of the map going bright yellow every time you pick a plane is head-aching at best, and depend on unzooming not to be caught off guard. There need to be an option to accelerate movements and accelerate or pass the enemy turn. On huge maps with seven foes the time it takes to play one turn goes over 5m
Finally I found something similar to Advance Wars that's free! This game is great, but it really lacks content. There are only 2 ground units, 4 terrain tiles, and all the unit producing buildings are the same. Without the diverse naval units on a land map this game gets so bland. If many more ground units and tiles were to be added I'd waste countless hours playing this. Please do!!!
Needs teams, an appro unit, a ranged land unit, and for the AI not to be omniscient (the moment I empty a town all seven AI launches every troop towards it). Fuel need to be given in numbers, this system of 3/4 of the map going bright yellow every time you pick a plane is head-aching at best, and depend on unzooming not to be caught off guard. There need to be an option to accelerate movements and accelerate or pass the enemy turn. On huge maps with seven foes the time it takes to play one turn goes over 5m
It's what I was looking for in a tbs but it needs some balance. Fighters can only be countered by fighters over land and that leads to people making hidden land maps and sweeping over with fighters. Add an anti air land unit or anti air bonus for something.
Been looking for this game for years, but i always spelled it 'Tacticon' instead and nothing showed up. So glad i found it again. Love this game even more. Two major negatives are the battery usage, which is outrageous, and the fact that the AI wont make moves unless youre in the game. You gotta fix this man, i dont wanna baby the game while waiting for almost 2 on-screen minutes just to play my turn.
I can't believe I actually lost in the tutorial mission, but this game is very fun (though miss percents seem to be higher than what the game says)
I like this game its more complicated than the other games and I like the online feature
Cool game but it does need more land units, such as artillery StS and an anti-air StA. Also, the GUI could use some polish.
Advance wars ripoff
by R####:
It's amazing all around,but one thing that I would love you guys to add,is something like alliances, for a maximum of 2-3 players.That would make it more interesting.For example,if I'm in an alliance with someone,I can fortify my units in their cities (but they can still kick me out),they can give me units,and we can win without having to destroy each other. Also,when using the mirror option for creating a new map for a match,when you choose horizontal,it mirrors it vertically,and when you choose vertical,it mirrors it horizontally.