Project Eldena [RPG] for Android
I can't give a rating that's good yet should a waited till u at least had some story before releasing I feel like I wasted time. But so far it has a good grip on me to keep playing only if it had some story
You can't buy equipment and without it you can't do quests
It's alright, for a game still in development. One issue I have is that the block chance is a bit high, battles against weak enemies have lasted 18 turns because of this. High-level quests shouldn't be offered at the beginning of the game, they need to start of easy. Spells or skills are also needed (if there are any, I don't know how to learn them) since battles have little to no strategy. Stats should be explained. Hidden loot or optional enemies should also be added as an incentive to explore.
You can't buy equipment and without it you can't do quests
I can't give a rating that's good yet should a waited till u at least had some story before releasing I feel like I wasted time. But so far it has a good grip on me to keep playing only if it had some story
But much better put char.choices like, humans,draws,elves,dwarfs, etc. And with amazing stats choices like to add str,dex,int,endurance,vit,reflect etc. It would be awesome
Good game so far. Couple suggestions: themed character markers. Quest based on class. Agreeing with previous review regarding possible reconsideration for good prices. All in all good game pretty much exactly what I was looking for and as far as I know the only one of its kind.
The best DnD game with out the Paine in the neck duggan master tell u what to due. Level up on your own terms. Its a great game. Don't mess this one up. Down load it 2day!!!!!!! Scotty D!
Try explaining stats, reconsider shop prices (mostly health-recovery items), if it's only an item revovery without any battle, try changing the X color to maybe green? There're also some impossible quests given too early which you have to either leave in the blackboard (which takes room D: ) or accept and fail on purpose to gain the room back (which takes time D: ). Keep working on it, guys ;)
I understand its a work in progress and so far its pretty interesting. Those quest, some of them are quite challenging. Few suggestions for the future it would be better if you could sell items back to the shop after you've gotten better ones, and maybe if you could rarely find hidden items on the map so there would be point to exploring all of it. Anyway so far so good. Looking forward to future updates.
It's alright, for a game still in development. One issue I have is that the block chance is a bit high, battles against weak enemies have lasted 18 turns because of this. High-level quests shouldn't be offered at the beginning of the game, they need to start of easy. Spells or skills are also needed (if there are any, I don't know how to learn them) since battles have little to no strategy. Stats should be explained. Hidden loot or optional enemies should also be added as an incentive to explore.
after u get all stats to 46 they stop going up making it were u max out on ur stats fast i already have 61 life and it just gets to the point of ok what do i do now i have lvled at least 29 times sence i got my stats to 46 so do i get those back l8r in the next update and when are the talents and what are the items for for exsample the iron ingot also to add to what others have said the game wont allow u to choose ur hero u want to go back to even though u saved more then one i had to delete one plz fix it
Love rpgs and this one is def worth the price.
Sometimes while playing it will restart my mission. Also when you try to go outside there's a typo in the explanation.
Ive help beta and alpha test skyrin and ill be glad to help with this ill give a rating after I play. Ill help spot glitches and any other problematic issues
Considering that this is only at alpha stage, I am giving it 4 stars. I eagerly wait for the next updates.
This game seems like it could be great with a lot more work put into it, i would love to see some more updates and content increases, at its current state its a bit of a bore. Though i am sure in future updates it will grow into an amazing and unique game. Until than i will be waiting patiently.
Has great potential can't wait for future updates!
Good start.
Option to leave the tavern doesn't seem to work for me.
I love these text based adventures! Hope to see more updates with unique content and other expansions real soon! Most of all keep it glitch-free :)
Would like to see where it goes...
I am liking it so far. I have all kinds of ideas just looking at this. what it spells to me is it'd be a slight task but well worth it to make the story develop an arc based on the quests you choose and or class (maybe two or three different paths since it would be like remembering who you are) the amnesiac start is acceptable but a tad cliché.I'm focusing on the plot elements because so far all else is pretty intuitive and well, the story is what will really hook players with this simple interface.
Absolutely love this app. It's so simple - and awesome! Only thing I'd love to find out is what's outside. :) overall great app.
The game has great but I'm waiting for an upgrade. Will it happen soon???? I've been waiting about 7 months now!
Magician needs a spell, even if it must be bought or learned. Perhaps there could be teachers or a blacksmith in the room beyond the door and items to collect on maps to make items like potions, and swords, and pants.
I can't justify giving a game 5 stars when its still alpha but this game has a lot of potential. Keep up the good work and I look forward to updates!
after u get all stats to 46 they stop going up making it were u max out on ur stats fast i already have 43 life and it just gets to the point of ok what do i do now i have lvled at least 10 times sence i got my stats to 46 so do i get those back l8r in the next update and when are the talents and what are the items for for exsample the iron ingot also to add to what others have said the game wont allow u to choose ur hero u want to go back to even though u saved more then one i had to delete one plz fix it
I enjoy it, but have a few suggestions. - maybe X's on the map should only show up when near them. (so you actually have to explore it) -in the hunt quests there should occasionally be a chance for a battle instead of just picking it up. -an explination of stats -a way to sell, or at least get rid of unwanted gear -there is no purpose to buying any food better than provisions, they are all more expensive per health. make the bigger potions cheaper. Great job so far!!!
i can see the potential this game is going to bring, but until it actually starts looking more like a game i cant just do quests 300 times for one level. keep up the work, i'll keep it installed for upadates
I will start by saying great game, easily 4 stars, but when I do missions that require my character to acquire multiple of an item, the quest never ends. I'll kill the enemy and it keep looping me into an infinite respawn into the quest until I die. I would give a 5th star if this issue is fixed. Also an explanation of what each attribute would be nice. Like how they pertain to your character. (Addition- it won't load my previous characters. Every time I try to load them, the game crashes)
Great concept, you dont need graphics for adventure games but the mechanics need to be done well. Need random fights in dungeons aswell as chests with loot in corners from time to time. Take the "x"s off the maps and tune the combat system, fighting rats i had 7-10 turns in a row of both of us blocking each other, which is just annoying. I want this game to be better because i love text rpg's, hope to see some changes in the future.
World be better if you could do more. What's the use talent thing. Should make stuff cheaper and make some if the things you fight weaker and others stronger.
Interesting game, i've just started, 3kish fame. But to be honest, I dont see how the job affect the characters, all i can do as a mage is whack the enemy with a sword.
This game is so much fun but it needs updates! Can't choose the head outside option and the quests are the same ones that always repeat
Like everyone is saying, this is a pretty great game with a lot of potential. But like everyone else I also see some things that need fixing. Go through and recheck the spelling, I found about 5 errors. Also until the player is able to go outside take off that button, though I am excited to see what the outside is like. Also, alot of times I die on the last enemy, so maybe when stuff like that happens the player could get maybe half of the gold.
I think you should add treasure chests in some map that has a small amount of gold
Fun game. Very addicting but it could use loot in the dungeons. It makes it really hard when all the armor and weapons are priced high but the only quests you can do are gathering quests which hardly come up. Other than that it's definitely really fun
Very very repetitive and extremely choppy/not complete.
by D####:
It's alright, for a game still in development. One issue I have is that the block chance is a bit high, battles against weak enemies have lasted 18 turns because of this. High-level quests shouldn't be offered at the beginning of the game, they need to start of easy. Spells or skills are also needed (if there are any, I don't know how to learn them) since battles have little to no strategy. Stats should be explained. Hidden loot or optional enemies should also be added as an incentive to explore.