VictoryRatio for Android
Suggestions: -more interaction in fights. - enemies after Satan are too hard.
The object of this game is to get the strongest characters possible at once, this is harder than it sounds. There are 5 types of characters you could have, you won't know what you've got until that character hits 30+ times. Let me explain, in this game there's a % chance a character's attack will hit, for enemies and allies. Characters who have less attack (usually having plenty of health) will have high hit chance, 90% average, which means you'll figure out there type quickly. High attack characters usually have low chances of hitting, 45% average, very slow progression. Each 10 hits improves a character's stats, resulting in a +1 next to their name, maxing at +10. At +3 you find out their type, minus (bad), normal, plus, super, or ultra (best, rare). Plus is most common. Each improves character's stats by a certain factor, minus still improves, but barely. Math is involved much times.
Retro style game with simple gameplay with content that appeals to most gamers
Yeeaaa boi
Suggestions: -more interaction in fights. - enemies after Satan are too hard.
Kick Axx!!
I just dont understand what leveling up the elements and races do. And the life up at turn or after turn. Is it life up from life missing or life up from total health%
I really love this game, but I have a suggestion for how to improve it. Maybe, instead of spending gold to upgrade the monster classes in general, we could spend gold to upgrade, for instance, the percent of times that each individual monster can attack the enemy. This would make the game even more enjoyable, and would also make the final boss slightly easier, because, as it stands, it is nearly impossible to beat it. Thank you again for your time.
Love the Axes/Finesoft titles.
Kick Axx!!
I really love this game, but I have a suggestion for how to improve it. Maybe, instead of spending gold to upgrade the monster classes in general, we could spend gold to upgrade, for instance, the percent of times that each individual monster can attack the enemy. This would make the game even more enjoyable, and would also make the final boss slightly easier, because, as it stands, it is nearly impossible to beat it. Thank you again for your time.
Love the Axes/Finesoft titles.
by M####:
Yeeaaa boi