Noble Trouble Medieval Village

Noble Trouble Medieval Village Free Game

Rated 3.31/5 (255) —  Free Android application by IncogitableZ

About Noble Trouble Medieval Village

This is an incremental medieval settlement simulator, for lack of better genre description.

Noble Trouble follows the steps of clicker, incremental, idle and strategy games.
There's a twist, however!
You have a limited amount of building space represented by a grid of tiles.
This forces you to constantly reconsider the buildings you want to have.
Random events will require your constant attention!

Make all the necessary decisions to see your settlement grow:

Construct buildings.
Gather resources.
Collect gold.
Respond to events.
Gain influence.
Purchase upgrades.
Get achievements!

FEATURES:

- Over thirty-five different buildings!
- Over twenty achievements!
- More than ten random events!
- Six different resources: gold, food, ale, wood, stone, metal!
- Four seasons: spring, summer, autumn, winter!
- Medieval music! An atmospheric soundtrack, consisting of 6 different tracks
- Influence points which unlock more tiles for you to build on and let you purchase upgrades
- Happiness meter: don't let your people rebel against you!
- Frequent updates with more content to come!

How to Download / Install

Download and install Noble Trouble Medieval Village version 0.95.6 on your Android device!
Downloaded 10,000+ times, content rating: Not rated
Android package: incogitablez.nobletrouble, download Noble Trouble Medieval Village.apk

All Application Badges

Free
downl.
Android
2.3.3+
n/a
Not
rated
Android game

Game History & Updates

What's Changed
v0.95.6
- if you can't play the game, try to "delete save"
v0.95:
- added 8 permanent upgrades that you can buy using influence
- overcharge mechanic: reset resource to increase influence gain
- added a new type of buildings: military infrastructure
- added multiple buildings
- click statistics to toggle between total resources or resources over time display)
- rescaled Happiness to only calculate once per quarter
- rescaled Influence to only calculate once per 10s
- added two achievements
[...]
Version update Noble Trouble Medieval Village was updated to version 0.95.6
More downloads  Noble Trouble Medieval Village reached 10 000 - 50 000 downloads
Name changed  Name changed! Noble Trouble now is known as Noble Trouble Medieval Village.

What are users saying about Noble Trouble Medieval Village

O70%
by O####:

Game just dies and all your hard work I'm serious its not just about my bad luck.i was at 600 years deep in game. Millions of each resources. I was tapping on gold every minute or so upgrading influence. Almost all tiles were knight.food and ale were all thousands of thousands per secound+ and getting to hundred thousand each second. Happiness and all was 130% .no lack of anything. Still i died for no freaking reason. Random events were off. My influence was like 60000 each quarter if i remember right.game just died.then there is no point in playing anyways because no score sharing or anything

T70%
by T####:

I was actually having fun with this, right up until my food levels tanked despite having it be in the positive, which lead to my happiness falling. The events could use some more choice in them, it'd be nice if I could chase down the bandits and destroy them once I have soldiers.

T70%
by T####:

This game is fun but the military needs more purpose and ive found a terribke glitch. Once you have progressed to the higher level over charges they dont charhe their stated rate for instance if it costs 1 million it will take however many millions you have wether its 1 or 4 or 7. Same thing happens with the 10 mil upgrades

O70%
by O####:

Military buildings lack purpose, i have no incentive to improve my influence as my influence is tripled (premium player). Great concept with a decent economy system; you could make a strategy game outof this still. Cheers

J70%
by J####:

The only thing is i wish i could use the gold in diffrent ways like use it to buy diffrent resources and military branch doesn't do much

T70%
by T####:

Awesome concept for a game, but as some other review have said, lacks any real purpose. No incentive for the military buildings, perhaps interactions with entities outside of just oneself. It has a lot of potential though. Thanks for keeping it free!

T70%
by T####:

It does not explain you how to play and as if this was not enough you have to become premium to play it.

I70%
by I####:

I was really enjoying it until my food supply tanked and I got executed

T70%
by T####:

It is a neat game and I donated a while ago, Though now I forget how to play, I will figure it out eventually but would be nice if it was less confusing, Though that is probably me just being dumb, Nice game, Good work.

I70%
by I####:

I like the game but the thing is even on normal mode it's difficult to play

X70%
by X####:

How do I start the game I have restarted and reinstalled nothing

T70%
by T####:

So far the game is brilliant. I love it and I have also got Mighty Mage, a game I have completed. Keep it up and make more games!

T70%
by T####:

Mutes pandora and forces screen side ways. Noope.

T70%
by T####:

Great game, very nice and simple idle/clicker game. No pay to win. No ads. Very unobtrusive in its request for support. Would highly recommend.

T70%
by T####:

I can't play what do I click? I click normal then nothing happend. I try reset save but nothing happend I can't play. I even reboot but nothing

T70%
by T####:

Meh. .. feels incomplete

T70%
by T####:

Rated it a 5 because its a fun game and the developer guy seems really nice

T70%
by T####:

perfect for casual strategy gamers like me

T70%
by T####:

It is the worst

U70%
by U####:

Fantastic

T70%
by T####:

This game is all around a good game. It was a little vague getting started, but once you get started it is a simple concept that is surprisingly fun.

T70%
by T####:

Loving the concept and the game! Well thought out with a few interesting mechanics. I think the game has a lot of room for improvement as well, I think late game resources need to be balanced a bit better, as gold skyrockets but other resources still very much crawl, and more end game content would be amazing. Keep it up!

D70%
by D####:

The random events expire before I have a chance to make a decision. Other than that, seems okay

G70%
by G####:

I currently have +100k with the vault, while everything else is only like +30

X70%
by X####:

Good or bad not awsome

T70%
by T####:

The game concept is really neat. I'm hooked for sure. The UI/UX could be greatly improved. I'd love to see a material design theme to this game. If it were open source I'd be willing to give the UI a go.

T70%
by T####:

There is no feature to save the game, so I keep losing progress. I will give it 5 stars if this is fixed.

F70%
by F####:

Very solid interest curve for the first half hour of play, then there's a lot of waiting. I figured, like many incremental games, I had gotten to the point where I was supposed to just idle for a while. Came back twenty minutes later, and apparently I was dead and had lost all my progress.

T70%
by T####:

Seriously, I couldn't get into thisgame. I love idle games, but this was just filled with small inconveniences that I couldn't overlook.

T70%
by T####:

It is not that thanking people in a hypocritical way will help you. Try to figure it out also that is a waste of time. It doesn't matter being polite if your game stinks.

Q70%
by Q####:

Kinda losses it's appeal once you get your influence bonuses stacked

C70%
by C####:

Slow paced, not for me. It's pretty fun though

T70%
by T####:

I could not start the game. I pressed play in the main menu and selected the difficulty but no option to start

T70%
by T####:

good game but no visual appeal, nothing about it is really screaming 'fun'

T70%
by T####:

I lost a few times due to food shortage and didn't realise it, considering most games with a food resource you don't lose when it gets depleted, but once I figured it out its pretty simple, oh and a little change that id like is when you spend your influence to upgrade your production percentage, instead of erasing your occupied tile, just lock it to where it does nothing for you until you have the required influence again, I lost 6 places and can't remember what I put so now im staggering a little

T70%
by T####:

I noticed happiness was going down but had no clue how to fix it.

X70%
by X####:

why do i not get any wood when i have 2 woodcutters? why is the woodcutter area grey, instead of red, like the others? is it part of the game? why doesnt it give me wood when i demolish it and put it again? why is it still grey? why doesnt woodcutter work anymore? how to get ale? what is life?

X70%
by X####:

The game concept is really neat. I'm hooked for sure. The UI/UX could be greatly improved. I'd love to see a material design theme to this game. If it were open source I'd be willing to give the UI a go.

X70%
by X####:

All problems can be forgiven since it just came out and you are fixing them. Not sure why someone would rate 1 star with no reason though.

L70%
by L####:

It is not great but i like the idea


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Rating Distribution

RATING
3.35
255 users

5

4

3

2

1