Time of Exploration (strategy)

Time of Exploration (strategy) Free Game

Rated 4.15/5 (17,709) —  Free Android application by androdan

About Time of Exploration (strategy)

Time of Exploration is a fictional economy simulation that can be played over some days.
Be aware, there are no graphical effects and no colorful animations. It's up to each player to build his own world in his own imagination.

Gameplay:
In this game you are the leader of a fictional settlement.
You build an economic cycle from building materials over food production to metall processing and weapon production.
Keep in mind the consumption and production amounts of all materials.
Goal of the game is to build one of all building types in the shortest time possible, to reach a high rank in the highscore list.
On every start the game calculates how many resources are produced in the meantime.

Comparable to:
strategy games, economy simulation, settlers, age of empires, civilization, anno, risk

Keywords:
strategy game, taktic strategies, strategy game, strategy games, strategy, settler, settlers, strategy games, economy simulation, settlers, age of empires, civilization, anno, risk

How to Download / Install

Download and install Time of Exploration (strategy) version 1.5 on your Android device!
Downloaded 100,000+ times, content rating: Not rated
Android package: d.android.settlers1, download Time of Exploration (strategy).apk

All Application Badges

Good rating
Free
downl.
Android
1.6+
Bug
buster
n/a
Not
rated
Android game

Game History & Updates

What's Changed
Version 1.05:
- fixed some bugs that were caused by new versions of Android
- as often desired: Added dynamic speed of construction (the longer you push the construction button, the faster the buildings are built)
- added a note, how long it takes until the stores are empty
- added a new highscore list
- some small design and translation fixes
Version update Time of Exploration (strategy) was updated to version 1.5
More downloads  Time of Exploration (strategy) reached 100 000 - 500 000 downloads
More downloads  Time of Exploration (strategy) reached 50 000 - 100 000 downloads
Version update Time of Exploration (strategy) was updated to version 1.4

What are users saying about Time of Exploration (strategy)

N70%
by N####:

A fun distraction but nothing more. It does what it set out to do but I would have liked to have seen some real choices. All you have to do by the end is build the same few buildings to speed up production of a few resources. What the game (or, perhaps, a sequel) needs is restrictions. The game would be more interesting if you could, for example, only build a certain number of buildings on each continent.

A70%
by A####:

Solid simple game. Offers a few moments of distraction for those short times you need it most. No ads, no in app bonus crap, truly free. That alone earns 5 stars in my book. This just also happens to be a fun little game on top of that.

T70%
by T####:

Simple and intuitive game system where you work towards building stocks of materials in order to build a thriving economic community. Whether you've got a minute or an hour, this austere game captivates from the beginning. Tiny app size, no permissions, and free to boot...5 stars.

T70%
by T####:

This pretends to be a resource management game but really it is just an idle game. After playing for 5 minutes I have to wait half an hour before I can do anything else. Also the UI is awful. You can have graphically simple UIs that are very good, but that is not the case here. It needs to provide better summary information without making me switch screens all the time.

J70%
by J####:

I don't know what it is about these "text" type of game I just love them. I check every once in a while to see if I have any resources to build stuff. And for some odd reason I can't stop playing it.

E70%
by E####:

I've shared it with friends, which is more than I can say about others. I like the passive quality, and it doesn't need to sync online to be played. Biggest complaint is the lack of agency in how you build; I would love to play the game and not have to be a land conquering crusader...that has crusaded equatorial societies.

T70%
by T####:

Game needs either a time dilation adjustment or a queuing option (or both).. It's billed as a competitive ranking system, to see who can develop fastest, but it depends too much on "being there" at the right time..

T70%
by T####:

However, the + and - buttons are blacked out after 5 minutes of playtime. When I pull from the top (like refreshing a web page) the buttons do show as visible, but I'm unable to interact with them. I'll be watching for more updates. Very interested in what this may become.

T70%
by T####:

At the moment there doesn't seem to be anything stopping you from creating ridiculous amounts of industry (maybe a pollution/climate change concept would increase difficulty?

T70%
by T####:

It's different than what I'm use to playing. But it seems to be addicting. Once downloaded the game doesn't need internet to play. It's always changing, even after I stop playing and shut it off. So I'm always curious and turning it back on to check on the change in growth my choices have made. There's not much to see and hear when it comes to graphics or Audio. But, if that's not a big deal then it's a good game to play.

T70%
by T####:

Wish it had some graphs or visual indications of what buildings use and what they produce. *EDIT* I wish I came back to the app after I downloaded it. The picture in the description is exactly what I needed! PUT IT IN THE GAME!

T70%
by T####:

I got this just to kill soem time every once in a while. It did that quite well. However, it isnt very engaging. You can log in every couple hours or once a day and and still get the same results based entierly on what buildings you buy. Its kind of weird and unless you buy thousands of stonecutters and tree fellers, you cant constantly be on the game. In late stages you will just have to buy one thing and then turn the game off for a couple hours. It gets a bit tideous after a while and i got tired of it.

T70%
by T####:

Rly rly good game, but pls try to do something about ''bug'' at score board. One man holds first 5 places with max score and all are the same date..must be a fake.

T70%
by T####:

Wood and Stone are a bottleneck for how long you have to wait for to do things. Fortunately, you can infinitely scale your production and I'm earning about 25K+ of each per minute after investing a lot into them. You can also invest less and not have to check your storage so often, I like how the game gives you that choice, unlike most other games. Godly Present breaks the game a little though.

T70%
by T####:

Only almost perfect because the lack of multiplayer makes it far less strategically balanced. It allows you do go insane on gathering recources without the fear of getting eradicated, though, which I always loved to do in games like this.

Y70%
by Y####:

The game was slow but interesting economy management game right up until I needed to go on a crusade to conquer foreign countries. I guess slave trade, religious persecution, and genocide were the things for me to build. Why am I building a community into this?

T70%
by T####:

Could be better with animated progress bar showing buildings being built and resources producing. A built-in tech-tree/building-tree would be awesome. It would even better to able to swipe left and right to quickly turn between tabs. No need to show all the how to play on start up; it can be fun to explore the balance and gameplay.

G70%
by G####:

A good start, but needs some updates: in the building info (first screen) the text is light grey, with a white background: -very- difficult to read. Sometimes on my second playthrough, the 'unlocked' box shows nothing. Also, the '+' button moving the 'back' button to the left, causing accidental clicks: leave the '+' button there, just greyed out....

F70%
by F####:

Minimalist fan so I'm biased. But this is pretty much the exact casual real time game I needed on my phone.

V70%
by V####:

When I scroll it jitters and fuzzes, very annoying for my eyes

N70%
by N####:

Could do with a few progress bars. Also it's "uluru" not "ayers rock". The latter is generally considered offensive these days.

T70%
by T####:

Given the ratings I was expecting much more. Especially When I realized I wouldn't war against other players and the soldiers were only for colonization purposes. The mechanics are poor, a script could play this game for me. The décision making is limited to thé sole optimization of your growth and thé only true challenge would be building thé wonders...

T70%
by T####:

Very fun is better than i expected. Not sure about replay value but ive played for a week and still havent finished. No ads!

M70%
by M####:

I have limited storage on my phone and this game only takes up 2 MB and it's still full of stuff to do! No need for internet, no in app purchases, no access to email, that's what I'm talking about. Old fashioned looking game but it's awesome!

T70%
by T####:

This game is a cool idea, and is a great way to waste a minute or two of my life at a time. Even though the game is quite simple, it has replayability and can last a while until you finish the game. Overall a great idea, and would like to see more kinds of these games.

U70%
by U####:

scoring system unclear, but doesn't really matter. I could make it 71th best. not sure how to improve.

Z70%
by Z####:

How do you access the star charts and flow charts shown in the picture...without any such indicators showing real-time values of assets ..this game looks like a backend programming for a massively entertaining game for which the front end /game play was never built properly...I loved the concept for which I respect you ...bût tapping every building an keeping everything in mind is a bit tough ..there should be some on screen indicators and the game interface should be a bit more graphic(not expecting CoC )

Z70%
by Z####:

Firstly the UI, it is subpar and I'm not expecting anything shiny from a clicker game. However, I'm asking the [awesome] developers to add two features to this game. The game is full of stuff you're constantly buying and it is white fonts behind a pitch black background. I personally love the idea of such a dark background and but why not give the fonts some colors according to their categorizes. Like food should be orange, building stuff should be blue or something in that fashion.

V70%
by V####:

Get some form of military or exploration going sooner! Takes way too many hours to get a sword. It feels good, just isn't engaging enough. Give me something to do beyond figuring out how to wait less?

K70%
by K####:

I love it. Thought provoking. Simple. And doesn't need that much attention. Great for strolling through or being competitive about.

V70%
by V####:

This is a fun game. If it weren't for the score I would have played it once, but knowing I could do better and build quicker I ended playing through 5 times! Good times.

Z70%
by Z####:

I love the design of this game! Not only is it fun, but It's so "free" they don't even ask for $ or make u watch ads! This file is so small u can load it on any old smartphone in ur junk drawer! Simple UI & relatively complex strategy (managing resources, anticipating developmental needs, etc). Game is played a few minutes here and there; limited resources prevent you from wasting your day playing a game... Love it!

N70%
by N####:

Easy to pick up, easy to maintain. One of the few games with longer playability. Feedback: I feel that the game play hits a plateau once colonies are a thing. That has great potential but is underutilized and is instead used as a dead end system for resources that have no use or need. Also a less imperialist direction would be nice. Otherwise, a fantastic game bordering on brilliant!

E70%
by E####:

Nice bare bones "just the economy" part of the typical 4X game. Strangely addictive. One gripe... When you look at a building, if you don't have enough resources to build it, you can see the time to acquire them. That's great, but in that case only a "back" button appears. But when you get the resources a "+" button also appears. That's OK too, except the + button appears where the back button used to be, so it is easy to accidentally build a building. Author should really fix this.

K70%
by K####:

Lovely attention to detail. This game is beautifully made, and I enjoy playing it.

A70%
by A####:

I love the simplicity and design of the app! I also enjoy the prices for things stay the same. The idea of paying 2,000,000,000 for a lemonade stand is ridiculous!

Z70%
by Z####:

Liked it, but it would be nice to have the opportunity to type in the amount of buildings. The plus button starts to get annoying. It takes too long to add 1000 houses e.g.

Z70%
by Z####:

Exactly what i expected!!! Good little game. Strategy buff wont complain if they read the description.

Q70%
by Q####:

I love this game a lot. It says to go fast as I can but Im just going to try to build everything as high as possible :) Im not going to ding you down a star because its so minor, but just a few more fixes to the GUI/UI and it should be perfect. There are just some VERY small bugs.

Z70%
by Z####:

All yo7 need to do to win this game is t make over extreme resource production and massive storage and you can easly unlock everything in few days. Was hoping for an challange :/


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Rating Distribution

RATING
4.25
17,709 users

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