Technocracy for Android
...except that you never know how much you need of anything because no two values are displayed the same, some are income per second, others are draw per interval, but the intervals are all different and it doesn't show the interval anywhere unless you glue your eyes to the timers; beyond that, the closing the borders thing only works as long as you keep the game open, it ends as soon as you close it, which means your food income is always 0
I have an issue or two. First, how do you load a save from another device? Can't find the file. Second, will there ever be a help section? Or website to find help? Looking up the name brings up a whole host of things, but almost nothing relating to the game itself. Edit: is anyone still working on this? Hopefully?
Extremely basic and simple, yet very addictive. No bugs/glitches. Three improvements I'd like to see: 1) improve the graphics. 2) it's annoying having to hit the + button a few times every time I open the app. For example, when I increase the number from 1 to 1 million, I'd like it to stay there until I change it. 3) The description of upgrades was fun to read at the beginning, but now it just says upgrades lumberjacks, miners, traders, etc. Add some info please! I'll update this if/when this is done.
The civil servant upgrades don't seem to work, and they're really not worth the resources past about 100 or 200 of them and I have a society of about 130k. Maybe buff them a little more or lower the degradation effect?
The civil servants and soldiers are worthless. The formulas need adjusted so that they are relevant. I understand that civil servants are intended to become less valuable when there are more, but with a population of 250 Trillion I only need maximum of 10 Billion civil servants to maximize their effect...this is not realistic. Also, it takes an incredible amount of time to create soldiers, but passive growth when device is off is minimal. Soldiers are irrelevant as well.
The fact that they incorporate nap taking into their game makes for some interesting gameplay and family dynamics. You have to sit watching a blank screen for fifteen minutes while the game realizes you're not asleep. The game is pissed, you're pissed and your parents believe your possessed by Satan. But overall, great game. 10/10 would play again
The details in some workers are confusing. Take the per second off. Only make the total every x second only. And also some of the required items are not accurate.
Can you explain the offline passive mode? My military is at 24 trillion max but I typically get up to 600 billion instead, even with enough food to go for much more. I don't understand the calculation.
Civil Servants upgrades do absolutely nothing. It reads "Upgrades Medicine Men" then "Upgrades Medicine Men to Civil Servants" then "Upgrades Civil Servants" but no % or # is listed, and when looking into how much they get boosted, zero change in Gold Production, I have 1,000 Civil Servants, if there was ANY change, it would have shown. Soldiers need to be at least 20* stronger, currently, I maxed my "passive" (offline) production before I finished typing half of this, too much cost for too little reward.
Its ok. Not much changes over time. It drains battery like crazy and heats your phone up.
Nothing is very well described in game. The online timers are very long and the offline progress is extremely limited without a massive investment in military. Which wouldnt be so.bad except 9/10 times when you do go offline and come back it never awards your progress at all. Not even the little bit you should save from your military. Not even pop growth. Nada. And the dev response is a joke. I have 24/7 internet connection. When i stop actively playing no progress happens regardless of military.
Im sorry i didnt understand. Thank you for your help and feed back. You make the game more enjoyable and make me wanna recommend the game to others.
(Edit) do medicine men/civil servant upgrades actually do anything??? They don't seem to increase the flow of money :(. Yeay, new graphics, lower prices. Just what i need, when I needed it :) [old comment:] You could use 'inactive' or 'background' growth. Also, is it possible to put on SD card? Thanx, dev :)
Here goes. I love the game I do but there are certain qeues that I'm not into, first let's start with the resource gatjering, of course I like it but it seems a tad slow I admit. And second the build menu, the stats of what you have divide into an amalgamation of numbers.. I'd like a change of venue, but if I'm wrong enlighten me because I seem to be missing the point like 1 million resources isn't enough to buy 10 medicine men....so,i don't know
Works off of rates of change rather than current stock to ensure the civilization always survives and never shrinks (although it doesn't always grow). Paid for ad removal to support the dev, because they did a great job making a simple idle game that doesn't hog battery and is simple to manage.
Its difficult to see how many resources you have or why pop has stopped. Great format but needs tiding
Does the game get faster paced or slower paced later on? And does the soft reset factor take longer and longer to gain more %? I'll appreciate a reply back. I love this game but sometimes it takes so very long to get to a certain point especially when reseting and having to get back to the point you were at before
Some upgrades do literally nothing. Just spent 3.2 million science to upgrade medicine men to civil servants, and they don't upgrade money made all all. Nor do they take less resources. Same thing with at least 2 other upgrades.
You may not get upgrades promised by research and achievements. Other small bugs but mostly a chi pet game. You judt watch while it plays itself.
Hi the gameplay is quite amazing,but the main issue i have is the medicine men/civil servant upgrades,they don't seem to boost the effects at all,so i wasted a fair amount of science and time to literally throw it in abyss
Great game, pretty simple to pick up on and easy to play and go. I would appreciate a strategy guide to explain more about the game and a more extensive rebirth system. Wonderful job all around keep up the good work!
It's ok, but kinda tired of it already, takes so long to build up the population and unlock tech.
I love this game. Few glitches but it's worth playing =)
The #Explorer )dose nothing how do you play the game no tutorial stupid game
...except that you never know how much you need of anything because no two values are displayed the same, some are income per second, others are draw per interval, but the intervals are all different and it doesn't show the interval anywhere unless you glue your eyes to the timers; beyond that, the closing the borders thing only works as long as you keep the game open, it ends as soon as you close it, which means your food income is always 0
I have an issue or two. First, how do you load a save from another device? Can't find the file. Second, will there ever be a help section? Or website to find help? Looking up the name brings up a whole host of things, but almost nothing relating to the game itself
I have gone highest ranking to 32. Still can't find any walkthrough about the game. The closed border can be useful when you need to aim to create more buildings (and move your entertainer away as it will no in use during closed border). If you want me to say, the only thing i want is to improve the solider function. Also want to say the entertainers is -5000 money rather than -500.
Its nice and simple. I leave it running in the car to and from work so my population builds up and disperse the unemployed when I reach my destination. Just wish there was a small strategy guide somewhere. Everything else is pretty self explanatory except for builders. don't change anything to drastically you have done very well couldn't ask for more. The global ranking gives even more reason to play just hope that inactive accounts die off And don't take up space
Medicine men/civil servants upgrades are still not working. Soldiers are still too weak - buffing them by 100% did not help much. Soldiers should be at least 30x more strong. Otherwise offline is max only 10 seconds for most products.
Could do with a list of outgoings per second for all resources, food, land etc on the main page next to the incoming per second. So its easier to see at a glance if you're at a profit or a loss for each item
The civil servants and soldiers are worthless. The formulas need adjusted so that they are relevant. I understand that civil servants are intended to become less valuable when there are more, but with a population of 250 Trillion I only need maximum of 10 Billion civil servants to maximize their effect...this is not realistic. Also, it takes an incredible amount of time to create soldiers, but passive growth when device is off is minimal. Soldiers are irrelevant as well.
The fact that everything operates on different timers makes it difficult to gauge how may workers will produce how much and of what. The location of the information buttons on workers is such that one must select an unattainable quantity before trying to press the information button to avoid accidentally assigning workers. However, this is a good game in my opinion, but when doing soft resets in uncertain as to what contributes to my population modifier. Is it the techs I've unlocked? My population? Dunno.
I lie this game. Perfect for work or walking my dog. Only problem is when I get a new phone I'm gonna lose all of the progress I have. Is there any way to save that data?
Hi I've been playing for months now and I'm really enjoying the game but I feel that you gain resources at a different rate to what it says, I'm not gaining money any quicker when it says 250.000 per sec to when it says 50,000 per sec
When i close the game and come back later i never get anything. I always have 0 unemployed population and the same resources i had when i closed the game.
Its difficult to see how many resources you have or why pop has stopped. Great format but needs tiding
How do you do closed borders I looked everywhere and can't find it but over all its a good game
Give four stars for a decent game that's entirely free but its just so completely boring to have 5 stars
You should put natural disaster to the game and war
by K####:
I like the game, and I've played ALOT of incrementals. I like and understand the closed borders system. I think there is a glitch when buying any upgrade or achievement for house bonus upgrades. It seems everytime I get the achievments one that doesn't take any resources it lowers the house bonus multiplier. I was at 3.06 seconds then got the achievments which should have made it better buy instead it bumped me to 3.9x and my population per click never changed. It just made my timer almost one second slower