About Yugi Gx Fighting Duel Battle
Yugi Gx Fighting Duel Battle takes you back to the familiar school setting,
where young boys and girls come together for a higher learning of card playing.
There are the braggers, the whiners, and those who are cocky but not eager to battle.
Characters speak, discuss the art of summoning, announce their skills, and show 'em off before the game enters its lengthy journey.
The saga begins at the Duel Academy, the birthplace of all Yu-Gi! battles.
Most of the previous game's actions may be executed in this title as well,
but there are some significant differences between Spirit Caller for the DS and Tag Force for the Yugi.
First off the obvious: touch-screen controls. The dual screen aspect doesn't add a lot to the game.
There are graphics on both displays, but it's nothing that couldn't have been done with one screen.
The touch controls, however, are very accurate.
Tap the card you want to select and a window will appear above it, asking whether you want to set or summon.
If touch play isn't your bag, the D-pad and button combo is still in effect.
This way makes the game feel more like the other versions, including Tag Force.
The 2D world map hasn't gone anywhere since the last DS adventure, producing roughly the same uninspired image as before.
You're on an island that's separated into a few different chunks. Select a chunk by touching it to go to that location.
Yeah, it's a DS-specific feature, but I'm not too impressed.
Locale interiors are a bit more interesting, but still can't compare to the environments of the Yugi Gx Fighting Duel Battle version.
You dorm room has a lot of objects to click on, like the closet,
which lets you check your character's status and change his spirit or equipment.
Tap the bed to save or go to sleep, advancing game time to the next day.
Select the PDA to read fictitious e-mails and get duelist info.
Touch the computer when you want to have a wireless or Wi-Fi duel (the game’s only significant new feature),
or just to check your friend roster. The card-launching arm attachment rests on the floor – use it to construct a deck,
view recipes or the card list, etc. Finally there's the door, which you'll use whenever you want to exit.
by S####:
The pop up advertisements make this unplayable. Seriously. I am ok with ads here and there but 3 ads before the game started and every 30 seconds to 1 minute another ad pops up. Totally ridiculous