Influence for Android
Much too simplistic, it's just a matter of brute force and placement. Any fan of strategy will soon figure out the way to win. Moreover there is a big "win to win" aspect where, after a while, whoever is in the lead will be completely unstoppable and just has to mop up the rest of the opposition
Love this game! It's a sort of modern day twist on Othello. There are a few issues: please fix 1v1 against master AI...they start with one more cell, which quickly multiplies out of control. Also, the new placement system is extremely flawed!! When playing against 2 other players or AI's, each player should be the same distance from one another, which makes it clearly most fair. If two players are right on top of each other, and the other is clear across the map, they are free to multiply without contest. Please fix!
Simple is often best, both in gameplay as well a graphics. A simple yet appealing look goes a looming way to make a game more appealing. Far too many people on all the app stores have no sense for understanding simple and appealing graphics.
Best short strategy game I've seen. I particularly like the high customization in terms of difficulty and the minimalistic design. Very well-made and captivating
Fantastic game. Very clever and fun. But I was wondering when we can do bigger maps for duels?? Thanks. :)
Nice concept but the AI is too easy
Good game, but DOESN'T SYNCHRONIZE ACHIEVEMENTS AND STATS WITH GOOGLE PLAY! PLEASE FIX!
Неожиданно приятная игра. Unexpectedly nice game!
Very good...can b quick or play a long game
Great, simple turn based strategy game!
It's a cute game, kind of remedial
Simple and efficient game. Try it!
"замечательная", конечно, настройка: моя клетка х часто не может съесть х-1, но клетки х противника спокойно едят мои х+1 клетки =/ куча проблем с интерфейсом: 1) Почему нельзя было вынести настройки игры в виде трех вкладок (размер поля, сложность/противники, режимы игры) в главное меню, чтобы они всегда были на виду? 2) Потому что какой смысл в "быстрой игре", если ты не помнишь, что выбрано? 3) Было бы круто иметь быстрый доступ к меню и настройкам после конца раунда, а не только вариант "нов игра". Сейчас, если ты хочешь что-то быстро поменять, надо коряво нажимать "назад", выходить в меню и выбирать "нов игра". 4) Масштаб долгим тапом в начале партии срабатывает некорректно на больших картах: твои клетки уезжают из фокуса, приходится их искать. 5) Не имеет отношения к интерфейсу, но я так и не поняла, какой смысл в уровнях?
Highly addictive.
Loved it!
Great! Addictive! But, when you leave the game and come back to it, the game board reverts to two or three rounds previous, wiping out all progress.. Pretty frustrating.
The ai is unbalanced on certain map sizes and especially with certain spawns, literally nothing you could ever do to even survive.
This is one of my favorite games. Its simple to learn, and fun to play. You can easily teach others using the pass and play, and each map size introduces a different challenge.
Garbage unwinnable risk clone
Great game to play in metro/tram. I recommend trying it!
Must be LAN multiplayer
Impossible to win
A very fun but simple strategy game. I like how we can also change the game options to how we like them, something alot of mobile games lack in. I've encountered no glitches so far. I do have a question for the devs, are you guys ever thinking of taking this game to steam? I'm sure it would do very well on there as the strategy and casual community is very big. To end this off I recommend this game. Very fun and addicting but also very nice and simple.
Simple yet subtly deep strategy game. You can modify game rules, so you can create a relaxing session or a taxing one. I play this every day as part of my stress relief. Recommended if you like straightforward classic strategy gaming. The devs update and add features!
Good game however in the case of 'perfect play' a stalemate can easily be reached due to the reinforce after combat mechanic. (This would be where one 12 backed by 2 8s is against 2 8s. On each turn the 8s attack the 12 resulting in a capture but no further advancement. Attacking player then reinforces 12. Then the two 8s attack the 12 (possibly a 4 and a 8) possibly capturing the 12. In either case after reinforce, the position is the same as previously or flipped resulting in stalemate). Tl;dr stalemates are extremely likely if both players play perfectly.
Neat simplistic strategy game of chance and planning, love the dark aesthetic and simple gameplay. I often catch myself playing this game during outdoor spare time. Would recommend to all my friends.
I love this game. It has a nice simple concept with high replayability. However this game could be a lot better if some storyline could be added to it. Give kingdom names to each color. Have a backstory. I am sure even more people will flock to this game.
Neat) my new everyday-game. To devs: would love to see option to play it without probability-based mechanics, but when battle outcome is determined (maybe add number of connections to other nodes as a factor, idk)
AI is extremely biased against player and 90% attacks you even though another AI is about to win. Also the dice roll favours AI and they routinely win a minority attack. That must be the devs idea of higher difficulty. And like that wasn't enough, they also start with more points. Lol. I'd say avoid this like the plague.
Really well made and thought out game. I've spent hours on it so far. There is a bug on my phone where the menu button doesn't display meaning I have to close and reopen the app to see the menu. Apart from that it's fantastic.
This game is great for a quick escape from reality. Lately however, it's been using data in huge amounts. Please fix this or I'll have to quit playing due to data usage.
I only hate this because I don't know what I'm doing and I can't find any understandable instructions.
Works well. Good way to kill a bit of time. Largest issue is that higher skill levels are not smarter just luckier.
Very simple and intuitive. Thoroughly enjoyed the game and the many different ways to customize the settings. The design and interface too is very clean and elegant. I liked the soundtrack too. Excellent way to pass time.
Crashes and blinks at one of the loading screens halfway through a match
Good game 3things to add though I think you should be able to have more then 12 or 8 in a cell... It's unfair at times or overpowered for the player depending on the area.. Also the AI NEEDS CHANGED.... That's not a suggestion it's a fact.. You pushing a "strategy" game but the AI will go out of its way to attack the human player... I had a game with all colors and red was getting sandwiched between green and purple yet red felt the need to travel 5 Grey tiles away and try to attack me even though he ended up dying because he didn't depend his own titles he seemed more interested in killing me then depending. Or at the start of a game the AIs seem more interested in getting closer to the human player then expanding into the Grey titles around their "base" It kinda defeats any attempt to be tactical if it's basically a 4v1 Oh and a new feature would be greatly appreciated.. Being able to fast forward or skip AI Turns I've had times where the AI isn't even playing... It's just sitting there not attacking or anything.. Also a 4th thing would be the either ( transfer) "units" from cells stuck behind the front lines 4th and half (while in reinforce mode if you click the wrong he'd you can't subtract that unit which can be a pain especially when starting out I like games like this and this is definitely one of the better ones of the genre not sure if it's the best but definitely good.. Also if you don't like adds I haven't even seen an ad yet
Very dank much cool hexagon war such triggered
Great game that keeps you coming back because it is not easy to win.
This game has potential but is very easy to master. This is not a bad thing and gives it accessibility but the maps are maybe a bit too basic. I'd like to see a harder mode that adds in more ability to break leads and shake up the predictability of a result. The issue with this game is it lacks diminishing return mechanics, so once you have a lead you do not have to manage your lead - at all. This is the games main fault.
by T####:
If it had proper AI it would be great. But at the moment it seems that the AI prioritizes attacking the player, even when that would put it at a disadvantage against another AI. Shame. Also, if you're going to have achievements for playing daily, maybe use the player's timezone? Losing a 50+ streak despite playing every day is frustrating.