HyperBowl Mushroom for Android
Swipe the screen to push the ball forward, left, right and even backwards. (tip: swipe along the length of the screen for the most power)
If you have trouble with the close button in UnityAds, try the back button on your device.
If you enjoy this game, check out all of the classic and new HyperBowl lanes on Google Play!
Built with the original HyperBowl arcade game assets, Lens Flares, Unity game engine, UnityAds and Unity Analytics from Unity Technologies, Localization Package from M2H Studios, Cartoon Snowboard Funpack from Stefan M., iTween library from PixelPlacement, and the MacXWare Font Library.
This ad-supported version of HyperBowl for Android is brought to you by one of the developers on the team that created the original arcade and attraction game over ten years ago.
HyperBowl was originally devloped by J. Walt Adamczyk, Zoie Alandra, TJ Bordelon, Phil Britt, Phil Chu, Brian Johnson, Christine Kaneshige, Jon Kranc, Mike Peterson, Al Podrasky, Aaron Pulkka, Wendy Rosenthal, Cary Sandvig, Dave Spencer, Mike Swinney, Ed Trillo, Gene Turnbow, and Phil Zucco
Special thanks to the HyperBowl Facebook fans, especially localization, testing, and bug-squashing help from Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff and Elijah Taylor. Join us on http://facebook.com/hyperbowl.
HyperBowl is a trademark of Hyper Entertainment, Plc.