The Miller's Bridge for Android
Game crashes on input. Text is poorly written and not proof read.
Got a walkthrough, please?
Would've been good but if I look at inventory or help it crashes
Its like all the other games like this there aren't many options
I saw wiring but there was no button to start the game!!!!!!!!!
"A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome." Katie Salen and Eric Zimmerman.
Got a walkthrough, please?
Got a walkthrough, please?
Fails on several levels.
I know what the carpenter wants, but where do I get it?
I know where the bridge is. I know where the half built cottage is. I have the axe and now I'm carrying around a cut down Pine tree, but how do I use the tree
Don't get me wrong. I do like this app but there are 2 pieces of constructive criticism I would like to offer. 1. Since this is a text driven application please keep the keyboard active. The way it currently works one has to open the keyboard each time they want to type. Since typing is the only form of input this mean opening the keyboard every time 2. I'm relating the parser to the old infocom parser. Maybe this is unfair as they had set the standards at such a high level. Example: near the very early
I haven't even got 1 POINT YET..!someone please tell me just what to do first...
One thing hindering this game from being ranked up there, is a slight non-adherence to this. Those original games utilized a 1-2 word system and had an extremely diverse vocabulary. Most standard commands and text combinations often failed, (throughout the entire game). Especially stumped in one spot, but once this conditional flag was finally cracked, no issues. Also, when dropped elsewhere, most items are still stated as being in their original location (ie. next to campfire).
Im stuck but I love zork so much
Took some doing but figured it out finally. Search everywhere!
I liked it. it was a nice fun little game. :-)
The
I know what the carpenter wants, but where do I get it?
Don't get me wrong. I do like this app but there are 2 pieces of constructive criticism I would like to offer. 1. Since this is a text driven application please keep the keyboard active. The way it currently works one has to open the keyboard each time they want to type. Since typing is the only form of input this mean opening the keyboard every time 2. I'm relating the parser to the old infocom parser. Maybe this is unfair as they had set the standards at such a high level. Example: near the very early
I haven't even got 1 POINT YET..!someone please tell me just what to do first...
One thing hindering this game from being ranked up there, is a slight non-adherence to this. Those original games utilized a 1-2 word system and had an extremely diverse vocabulary. Most standard commands and text combinations often failed, (throughout the entire game). Especially stumped in one spot, but once this conditional flag was finally cracked, no issues. Also, when dropped elsewhere, most items are still stated as being in their original location (ie. next to campfire).
Im stuck but I love zork so much
Took some doing but figured it out finally. Search everywhere!
I liked it. it was a nice fun little game. :-)
The
by C####:
HINTS: SEARCH for things you can't find. If you it isn't done, do it again. A bit gimmicky but good.