About Alpha 3 Fighting Of Street
Simple style based on Super Turbo which the player has a single-level.
Discards the Manual and Auto modes from the previous Alpha games by offering the player three different playing styles known
The standard playing style, A-ism, is based on the previous Alpha games, in which the player has a three-level Super Combo gauge with access to several Super Combo moves. X-ism is a simple style based on Super Turbo which the player has a single-level Super Combo gauge and access to a single, but powerful, Super Combo move.
Additionally, each of the three fighting styles profoundly affects the speed, strength, and damage-resistance of a player in different ways: X-Ism provides the highest overall strength of the three styles, dealing the most damage per blow of any kind, but it's negated by having the slowest speed and the worst defense
V-Ism has the highest speed and defense, but attacks deliver the least damage; and A-Ism ostensibly features the middle ground on all three factors. Choosing to fight in Classic Mode bases a player's fighting abilities on X-Ism, minus the Super Gauge.
The controls for several actions have been modified from previous Alpha games. For example, the level of a Super Combo move in A-ism is now determined by the strength of the attack button pressed, rather than the number of buttons pushed; and throwing is now done by pressing two punch or kick buttons simultaneously.
Balrog, Juli and Juni became regular characters with their own storylines, win quotes and endings. Also, with the exception of Guile, the remaining characters introduced in Super Turbo, T. Hawk, Dee Jay and Fei Long, were added to the selectable roster. Completing certain requirements in World Tour mode also unlocks Guile, Evil Ryu and Shin Akuma. Along with the same additions as the PlayStation version, the Dreamcast and Saturn versions added Guile and Evil Ryu to the default roster.