About Stick Escape : Man War
When Stick Escape: Man War was first introduced to the original PlayStation crowd it offered loads of platform gaming fun featuring a spiky haired kid attempting to catch some really crafty monkeys that were pretty tough to catch.
The story puts you in the role of Spike, a kid who finds out from an esteemed professor and his friend Natalie that one of his smartest test monkeys named Specter has put on a Peak Point Helmet and thus became smart enough to free other Man Monkeys and used the professor’s time machine to fool around with the timeline.
The finely tuned control that made the first game such a hit seems to have been lost in translation, but the game still has considerable charm.
Each world is a different time period, and each level has a number of monkeys in it that you must catch with your time net before you can proceed.
The gameplay is very gadget focused, and along the way, you'll earn new gadgets that can be assigned to one of three gadget buttons and used at will. The most useful is the stun club, a light saberlike weapon that will eliminate run-of-the-mill enemies and stun monkeys long enough for you to net them.
Controlling Spike and his gadgets is, unfortunately, a slightly different story. In the original game, you used the right analog stick to use your gadgets. This method let you attack in all directions incredibly easily, and you could use objects like the hula hoop by spinning the stick.
As fun as the game is, it’s not without its share of problems and this one has two major faults that are just way too bothersome. We’ll start with the controls, which are just way too gawky. To move Spike around you use the analog stick and use the directional pad to move the camera around.
This just makes for a frustrating control and it’s the reason capturing monkeys underwater becomes nearly impossible. Secondly, because we have to use the directional pad to move the camera you’ll find yourself stopping in the middle of the action to manually move the camera to your liking. This results in losing sight of the monkey you were just chasing.
The sound attempts to be just about as cute as the graphics with lots of squeaks from the monkeys and a lot of high-pitched speech from the various human characters in the game. The music is appropriately upbeat as well, and all of this ties together to give the game like "Stick Escape: Man War".
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