Dungelot Lite for Android
It's an awesome minesweeper styled game, but that's about it. It needs more going for it then that. Also needs a save feature in case the current game session crashes.
Would buy if there were an upgrade feature in-game. That's my only gripe, the paid version being installed as a seperate app and thus not carrying over character progress from the free version. Update this and you have yourself a sale :)
Not too excited about the black bars on top and bottom of my screen. Doesn't look good on my 720p or my 1440p phone.
What could have been a really great time-killer became a pain when I realized how fast it drained my battery! Almost three times faster than any games I played on my mobile (No kidding! It drains battery faster than Plague Inc. or Super Monsters Ate My Condos!!!) And, I must add that the game is fun at first, but it doesn't request enough strategy to keep challenging or interresting. It lacks diversity... feels really repetitive after a while... Finally, there isn't much you can do with leveling up system... There is only 4 things to level up, 4 times each... Would be willing to buy full version only if the game gets updated and/or fixed... I want something more than click on a tile, click on another one, than click on this one..........
This game was boring... I heard a few people raving how good this game and how casual it was. You tap the screen until you win basically.
Not too excited about the black bars on top and bottom of my screen. Wish it fit the screen fully on my Moto G 2 720p screen.
What could have been a really great time-killer became a pain when I realized how fast it drained my battery! Almost three times faster than any games I played on my mobile (No kidding! It drains battery faster than Plague Inc. or Super Monsters Ate My Condos!!!) And, I must add that the game is fun at first, but it doesn't request enough strategy to keep challenging or interresting. It lacks diversity... feels really repetitive after a while... Finally, there isn't much you can do with leveling up system... There is only 4 things to level up, 4 times each... Would be willing to buy full version only if the game gets updated and/or fixed... I want something more than click on a tile, click on another one, than click on this one..........
I haven't found a single complaint (yet) getting the full version soon this game is just awesome can keep me entertained from 5minuted to 2 hours
I love this game and I really enjoy playing it
Not challenging
Bit simplistic.
This is an INCREDIBLY fun game...for a few hours. Once you've unlocked everything for your prefered clsss, (only 4 powers with 4 levels each) there's simply no drive to keep playing. As it stands, this is a great idea and a fun game that just wasn't pushed far enough. Almost great, but ultimately disappointing. Thankfully the free version prevents buyer's remorse.
What could have been a really great time-killer became a pain when I realized how fast it drained my battery! Almost three times faster than any games I played on my mobile (No kidding! It drains battery faster than Plague Inc. or Super Monsters Ate My Condos!!!) And, I must add that the game is fun at first, but it doesn't request enough strategy to keep challenging or interresting. It lacks diversity... feels really repetitive after a while... Finally, there isn't much you can do with leveling up system... There is only 4 things to level up, 4 times each... Would be willing to buy full version only if the game gets updated and/or fixed... I want something more than click on a tile, click on another one, than click on this one..........
Don't use magic when specials onscreen as all other monsters will keep attack power up even after specials are defeated
Simple game yet kinda fun. Addicted
Bought the full version on Samsung tablet and it didnt give me access to full version on samsung phone. No customer service reply, waste of money nd gets old very quick
game, quite addictive. The paid for version lets you unlock other characters with different abilities that allow different strategy.
This game was boring... I heard a few people raving how good this game and how casual it was. You tap the screen until you win basically.
The game is fun for about 5 minutes, and it looks great, but the mechanics are severely lacking. As far as I can tell, there is minimal strategy involved, it's just a matter of tapping the screen.
just whatvi was looking for.easy touch control.uncomplicated inventory and nice graphics.about to purchase full game.
So awesome that the 20 minutes I wanted to play turned into 80 minutes. If it wasn't 5am and I didn't sleep yet, I would play some more. If I had a credit card I'd buy the premium version now!
Excellent time waster.
Fun game :)
This is an INCREDIBLY fun game...for a few hours. Once you've unlocked everything for your prefered clsss, (only 4 powers with 4 levels each) there's simply no drive to keep playing. As it stands, this is a great idea and a fun game that just wasn't pushed far enough. Almost great, but ultimately disappointing. Thankfully the free version prevents buyer's remorse.
First off, great job on the game. The art is great, and the concept is fantastic and has a TON of potential. It's ALMOST at five star level. The only issue is, it is addictingly fun, for about four hours. After that it becomes.....repetitive. With no story to drive it, there needs to be some sort of change during play to keep your interest. The random "quests" and the "arenas" that show up don't happen often enough since they are the only real variable in the game. 20 levels in and the dungeon looks exactly the same. Some sort of scenery change would be a great addition and the occasional floor that is just a "boss" battle of sorts would make all the difference in the world. As to scenery change, you may want to consider a 'lead up' concept. By that I mean, work your way through a woodland scenario to the castle then to the dungeon. Something to make the player feel as if they are going somewhere and not just repeating the same thing over and over. Truth is, for $1, you can't beat it, but I haven't bought the paid version yet solely because after four hours of play, I'm not sure there's anything more I can get out of it. Will definitely keep an eye on the changes 4 the future!
This game is great. It puzzly..kinda. its dungeon crawler-ish. Its rpg, but not really. It is lacking any kinda story; which, if was there, would make this game better than any other game of this type. It amazing without being as good as it could be.
I had a lot of fun with Dungelot. Monster graphics and animations are awesome, gameplay is balanced and addictive. It just loses appeal once you have your hero's caps maximized - I will buy the full game now to have more fun :)
It's an awesome minesweeper styled game, but that's about it. It needs more going for it then that. Also needs a save feature in case the current game session crashes.
Strongly request auto-save every floor, I reached lv16 to open new character, but it freezes and jump outta game. The progress has been lost. :(
super fun addictive game I spent 45 minutes playing it right after downloading, and I can't stop :-D
Quick, simple, and addictive. A must play for rpg, roguelike, or puzzle fans. Great time waster that you can play for hours or a minute.
... But after a while the gameplay is just like an enhanced minesweeper.
Le concept est super. On est tout de suite pris et on joue frénétiquement. Par contre au bout de 2-3 runs on trouve la tactique et le jeu devient archi simple. A partir de ce moment ce n'est plus qu'une suite de niveaux insipides, faciles, où plus aucun boss n'offre de résistance. Pour un rogue-like qui annonce pourtant bien la couleur "You'll die, losing is fun :)" c'est quand même ballot.
Excelent game with some bugs that might be game breaking
fun to play thanks
Perfect time killer for dungeon lovers
There's not much to do in this game. Just simple going through levels and killing everything. Almost no decisions. Can't do much with items. Can't go back. Can't stay in place and rest. How far you go before you die depends almost solely on luck.
This one lacks of a very crucial characteristic of the genre: CHALLENGE. I have played for 1 day and I have almost upgraded my heroes to the max. It is simple: use paladin (don't bother with vampire), when you get 20 str you can give those undead +160 dmg (double max dmg & paladin's ability & double strike) , buy 2 swords in every shop to get to 20 str as fast as you can (don't wanna find an armor with 200 hp and 5 dmg with low str), and that's it. And don't minimize the game or you will loss your progress
What could have been a really great time-killer became a pain when I realized how fast it drained my battery! Almost three times faster than any games I played on my mobile (No kidding! It drains battery faster than Plague Inc. or Super Monsters Ate My Condos!!!) And, I must add that the game is fun at first, but it doesn't request enough strategy to keep challenging or interresting. It lacks diversity... feels really repetitive after a while... Finally, there isn't much you can do with leveling up system... There is only 4 things to level up, 4 times each... Would be willing to buy full version only if the game gets updated and/or fixed... I want something more than click on a tile, click on another one, than click on this one..........
by N####:
First off, great job on the game. The art is great, and the concept is fantastic and has a TON of potential. It's ALMOST at five star level. The only issue is, it is addictingly fun, for about four hours. After that it becomes.....repetitive. With no story to drive it, there needs to be some sort of change during play to keep your interest. The random "quests" and the "arenas" that show up don't happen often enough since they are the only real variable in the game. 20 levels in and the dungeon looks exactly the same. Some sort of scenery change would be a great addition and the occasional floor that is just a "boss" battle of sorts would make all the difference in the world. As to scenery change, you may want to consider a 'lead up' concept. By that I mean, work your way through a woodland scenario to the castle then to the dungeon. Something to make the player feel as if they are going somewhere and not just repeating the same thing over and over. Truth is, for $1, you can't beat it, but I haven't bought the paid version yet solely because after four hours of play, I'm not sure there's anything more I can get out of it. Will definitely keep an eye on the changes 4 the future!