About Target - PROBABILITY GAME
Game One - Missile Manufacturing
Rockets are difficult to make. Its not unlikely to see as many as three failures before a functional missile is built. The goal here is to try and have the longest wait time until North Korea can make a functional rocket. More prototypes means more money and time that is taken away from plotting attacks on other countries.
Probability Type: GEOMETRIC
Outcomes: 4 Outcomes Total [0, 1, 2, 3]
Probability Calculations: eg. Created a successful rocket first try.
p(0)=(0.75)^0 * (0.25)
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Game Two - Launch Codes
Other countries, in an attempt to stop North Korea from launching missiles might try to hack into their databases and retrieve disarming codes. In many cases these codes are the real deal but more often than not they are old and have been cancelled or are decoys.
Probability Type: HYPERGEOMETRIC
Outcomes: 4 Outcomes Total [0, 1, 2, 3]
Probability Calculations: eg. Out of the 3 codes drawn 0 worked.
p(0)=[(10C0)(20C3)]/(30C3)
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Game Three - Anti Missile System
If in the unfortunate event that four of North Korea's nukes are launched in hopes to attack Canada, the United States’s anti missile system will engage. This system destroys the rockets while they are still airborne.
Probability Type: BINOMIAL
Outcomes: 5 Outcomes Total [0, 1, 2, 3, 4]
Probability Calculations: eg. Of the 4 missiles launched the anti missile system was able to disable 0.
p(0)=5C0(0.7)^0 * (0.3)^5
Mr Cotes. Gr 11 Data Management.
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