About Dark Halls
A small speck of light inside a dark, dark… something. Looks like a hall, but the walls, if there are any, are not reflecting any light. Somehow you can recognize where the light ends. There is a hum. Going slowly forward and after a couple of meters I turn right… A dead end. I go back, go left… Another dead end. I slowly realize that I am in a maze, and there is probably only one way out. And what is that hum?!
Minutes go buy the dark is taking it's toll. I start seeing things that are not there, or are they? That hum sometimes gets louder and sometimes I can barely hear it. Maybe that is the way out. Follow it. I go back, turn the corner, and another one.
Suddenly a loud sound hits me, it sounds like some sort of a machine, can't be sure. A dark cloud is heading my way with incredible speed. Can't see the particles of the cloud, it is perfectly black like the walls, but its surface moving, transforming. Run! Turn a corner, another one, bumping walls I cannot see. The sound is not that loud any more.
I think I escaped, for now. But it is moving. Definitely moving.
Minutes pass. Trying to avoid the dark cloud. I'm probably going in circles. Think I see a light that is not mine. I run to it. So much light it's blinding! Step into it, this must be a way out! So blinding!
Wake up… A small speck of light inside a dark, dark… maze.
Player is a small ball of light in a dark maze. The only light source is the player itself. Nothing reflects light. Be wary of the shadows that lurk inside the maze. They can extinguish your light. Play 48 (and more are on the way) maze designs. Touch anywhere on the screen and move your finger in the direction you wish to move. On the right side of the screen you have two power-up buttons you can use. Try not to hit the walls. If you do it hard enough you will be temporarily incapacitated. Get out of the maze as fast as you can. You will recognize the exit by the bright white light.