Karl2 for Android
Haha a fun game. Interesting mechanics and it seems like a good application of mechanics for stat and equipment purchasing. (Though, I snagged Izanagi in a chest on my second round? It's such a sudden jump I'm afraid it'll reduce the interest of growth progression lol. I've decided to try getting as far as i can with the basic sword and no stat upgrades to start.) It's been a treat discovering y'all's game lineup. ;)
There is a bug where you cant move your character when you just proc'ed the shield in izanagi and i have to restart the whole stage its annoying
An impressive combination of ideas coming together to create a genre I can only describe as "Turn-Based Bullet Hell"
Black screen with nexus 5X android 8.0.0 :( Enjoyed the first karl so much… Hope they fix it soon Edit: they fixed it! Thanks
The game is okay but there is to many ads and the small x to close them needs to be pressed a few times. For a game like this the ads need to be few or it will drive people away.
This game is great, but I hate how I you can't mute the in game music and sfx, please fix this.
Too many adds
Nope i think it sucks
Tmx
Nice game
Guys this app is another one that doesn't open on pixel. You gotta fix this bug I really liked Karl 1
I dont like app this app no work fuc yuo
I liked the first one better you should be able to add some of the swords from the first one to the second
Have more potential then it looks
It's ok
Great fun
Dope
A huge improvement from the first series in terms of gameplay and goal, since now it's a stage based game, not a endless survival game. Some might be put off, others might love it. I love both, and the boss design is actually pretty good. Now, you can actually BUY the sword, instead of relying on shite RNG pulls, which is a great improvement as well, since now you can stop scratching your head out of the frustration of getting duplicates However, the currency is now the main problem. Before, within 2-3 games, i can afford the highest rate swords, 1500ish i forgot, and that's not using ads to boost the earning. Now, you can't actually progress certain level without upgrading, and upgrading actually cost a lot, so you'll be grinding one stage for like, 9-10 times, all using ads to boost the earning, and still probably can't get through that boss level. I mean even Turretz did this better. Upgrading certainly doesn't do much unless you're skilled, but at least every game you get to upgrade something. My suggestion would be to either increase the coin drop amount/rate, reduce the pricing, both the upgrade and weapon price, make deflecting shuriken gives money as well, like the first Karl, or add endless mode that keeps spawning enemies. It's a good game, but the grind is way too harsh
Needs a shut up button
Soooooo much better than the first karl, great job on this one!
Its awesome and i love it So much
Great game
Perfect
Good game little
by P####:
I love the game but level 15 is just cheap. It's not based on skill it's just luck and you're hoping he won't summon another monster or whatever that is. I tried leveling my health but i still die in 2 hits. The only reason to level up your health is so you don't get insta killed. I always thought health upgrades meant harder to kill. Not in this game. Love the game though.