2048海鮮危機 for Android
因此,國立海洋生物博物館擬推動一個由博物館所啟動、透過教育性遊戲來模擬海洋資源被人們利用的方式,讓大眾得以從遊戲中認知到海洋所面對的問題,並進一步從生活中實踐的海洋環保運動。玩家將可從遊戲模擬過程中體驗到海洋資源永續的重要性,期使未來消費者的購買力量有所適從,進而促成產銷供應鏈共同支持永續海洋的公民行動。
According to the scientists estimated that humans continue to overfishing in 2048, humans may be no fish to eat. One called "the end of a fishing line," the documentary tells the woods detailed current human abuse of marine resources. 13 researchers from Canada, Panama, Sweden and the United States, analyzed from 1950 - 32 experiments undertaken in 2003, the study of 48 marine protected areas, and FAO data on global fish and invertebrates; found that the current 29% of wild fish and seafood species depletion, salvaged volume has dropped 90% over the highest yield; just swim from the Atlantic to the Mediterranean tuna, in the past decade to reduce as much as eighty percent.Therefore, the National Museum of Marine Biology promote a proposed initiated by the museum, through educational games to simulate the way the use of marine resources by people, so that the public awareness to the problems of ocean from the game face, and further practice from life Marine environmental movement. Players will be able to experience the game simulation process to the importance of sustainable marine resources, so purchasing power of consumers has been adapted from the future, and thus contribute to sustainable production and marketing supply chain to jointly support the marine citizen action.