About Concept Core
My first game release EVER: Concept Core! An ever expanding project of mine :)
Main Features:
-Fast Paced (or slow if you want) Tapping Action!
-Non-Intrusive Ads (never fullscreen!)
-Fancy Graphics (that aren't that fancy)
-Probably bugs to be honest
Business Inquiries: neoxid501@gmail.com
Social Inquiries: www.facebook.com/neoxidConceptCore/
Youtube: www.youtube.com/user/LightSweeper500/
Description:
Concept Core is a color-matching, score attack game. There are two main objects to pay attention to: the Core, and the surrounding nodes. The core displays your health, and is how you protect yourself from the nodes.
The nodes surrounding the core can either be colored blue, red, or green: grey means that the node is inactive. Over time the node’s will gradually fill from the center, if they reach their limit you will take damage.
Tapping the Core will cycle through its 4 colors. Match the color of the core to the color of one of the surrounding nodes, then tap on the node to neutralize it. You can tap on any node with a color matching Core before switching the Core to a different color.
As the game goes on, rockets will eventually appear from the edge of the screen. Change the Core to grey, then tap on the rocket to destroy it.
Green rockets can also spawn, tapping on them when the Core is any color will grant an extra hit point.
Overtime the nodes will grow more quickly, however if you’re finding the game to easy, go into the options menu and you can change the difficulty. Additionally, if this video tutorial has done enough to teach you the game, you can disable the in-game tutorial from this same menu.
If you have any other questions, message me or you might find the answer by pressing the "?" button on the game's main screen!
Credits:
Game Designer, Programmer, Artist, Foley
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Carlo del Mundo
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Game Testers
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Mattew Gracia Jesus Guerrero
Briettny Curtner Chris Glover
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Special Thanks
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Mom and Dad <3 My cousins ;D
The Gamemaker Community
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Programs Used
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Gamemaker Pro | Android Exporter
Paint.net
Audacity