Hexagonium for Android
Now that the game works; Using Samsung S6. Game is pretty awesome. Still lags on low settings, but great foundation. Wish there was an in-app explanation guide though. How is Defense figured out? Also whats with the Guild option? And can we trade/tribute other kingdoms? Overall, pretty awesome game. Needs more advertisement and definitely not Pay to Win.
It's ok, but the fact that there are time limits for each world makes the game seem moot. I don't want to build stuff up, just to have to restart in one to two weeks. Ruins my sense of accomplishment
It looks like a cool concept but part way into the tutorial it stops responding to touch controls. Let me know when it's fixed.
It is broken at the moment. I get to play but then it freezes in the middle of the games to the point to where buttons don't work. Time to uninstall.
Won't open have to give 1 Star
It's a good game so far and sure put people in rss and see people walk around and Garrison see them also walk walk around to
Horrible
i uninstalled when you kept making it part of your quests to spend gems during the tutorial or starting dialogue,l. that is just a bad sign really early on
Game got stuck in an never ending loop in the first attack on tutorial.
Good civ type game. But i spent 2.99 on gems and never got them
This game has great potential. I am thoroughly enjoying it and think it is a great concept. I know it is only the beta and know the devs are still working on it and sorting things out. I hope that they can fix some of the player balances out for players who are being attacked by other players with much higher troops and leaders. I got to castle level 5 and had 50 troops stationed on my castle with a leader, and did no damage to the enemy player attacking. I was disappointed that all my time spent on the game was so easily wiped out. Hopefully my opinions are heard as I think this game can be a great mobile game that I would invest my time into.
Great game but its allot of things that need to be done, like crashes fix. A bug where after you defend from an attack ur whole squad becomes invisible
I like the game but my troops are attacking my city I can't figure out how to make them stop please help
Was great before i switched worlds. Now the new world won't load. Can I get some support over here?
Unable to click on my hero after several clicks and restarts
Game crashes at the start screen
Bug: Keeps saying tile is busy and my hero with its army is stuck.. Kinda kills the game. Im sure you will fix this and other than that ita a nice game
Guys I rated game at max possible stars numbers. Based on reviews etc. But it keeps crashing at all times. Cannot even enter the game. Please help me... Thanks
Great game but I am getting the bug where my hero is stuck and it means I can't claim more land to keep moveing up in score
Looks great but crashes alot
Harcore tacticks with awesome graphics
Very good...
Crashes when I enter the world so I can't play.
So much fun. Recommend you to play
Perfect design and nice gameplay
Finally the game I've been waiting for!
Recommend
i like this game.
by Q####:
Pretty good game but there are a few major issues: 1) We should be able to play in several different worlds at the same time. I just completed my first world totally alone. Now I have to either join a world with someone who has had a head start or go into an empty one hoping someone else joins. Why can't I do both? 2) There are some interface functions missing but badly needed. If I find a palace to attack on the map I then have to go back to my hero, select it, then navigate back to the place I want to go and send it. Upon selecting a tile I should be able to send an army. 3) The button that sends me back to my main base should also rotate through palaces and maybe even garrisons. Finding these by hand on the map is tedious. 4) I should be able to name palaces and armies for better organization. 5) I should be able to merge armies on the march, or at least send them to the same landing spot to do so. It should be click reinforcements, select join army, select army to join, and off they go. 6) The players, not the game, should be choosing our mix of buildings. I should be able to sacrifice a mine to make another garrison. I should have the option to forego towers to make more barracks. All-in-all it's got potential but the limit to one server at a time is going to choke the playerbase. I have zero incentive to compete against ine person who has had a 5 day head start when I can simply get first place in an empty server.