About Warrior of Apocalypse Lord
Lord of Apocaly is much like its prequel at first there was a human who wielded the power of Arcana which ended up breaking up into 7 stone fragments. So your main quest is basically to go through seven worlds and retrieve those fragments in order to become the next Lord of Vermillion. This time around, however, there is a mysterious dark entity which is swallowing up all the worlds and it’s your destiny to stop it. In a nutshell, it’s not that little twist that will make storytelling a major thing in hunting games.
If you choose to rush through the game as fast as possible, it might take you about ish hours of game-play depending on how good/bad you are. But there are many other side quests which greatly help you gearing up for higher level quests. Though I’m not going to give away any spoilers, I’ll just mention that if you do like watching stories in anime style, then you will definitely be positively surprised as this game introduces that type of narration for the first time with beautiful cut scenes… that can be skipped!! Game engine scenes are therefore almost inexistent.
The controls in this game are quite basic. The standard controls are carried oveR. It means that you still get the “L” lock on button, “R” item menu, Triangle, Square, Circle, X, button are used in the same way in battle. The only difference with the Vita version is that you get a 2nd analog stick to control the camera (you can now toggle between standard and reverse) and that you can also pick up dropped items from mobs from far away with just a swipe on the screen. Although seemingly gimmicky at first, it turns out to be very helpful. When I mean, far away, I meant REALLY far away. You can literally pick up dropped items from the edge of the screen just by touching it.
In Lord of Apocalypse, you no longer need to go into a battle sequence every time you engage an enemy, which makes this game a lot more fast-paced and thus much more enjoyable. The weapon combo system is quite unique as some combos are only good against few enemies which helps to keep the game balanced. Although the weapon attacks are quite similar to most other hunting games, what I liked was that you can cast magic while in the middle of doing your combo which most other games don’t have. Also level-ups now happen in real time and you recover full HP instantly which adds up to its dynamic game-play.
Mercenaries vary by weaponry and each one of them comes packed with a different skill-set which cannot be changed though, leaving no room for customization. The lower level mercenaries have some skills that are only unlocked until they level up higher or until you reach maximum friendliness with them. Some mercenaries can heal you in battle depending on their weapon type, whilst others can lay traps as well as cure your status effects. So they’re quite useful overall. This makes the game a lot easier when playing with many mercenaries instead of just soloing a quest, especially during boss fights where they can be used as a distraction bait, allowing you to go after the boss.
It’s also worth noting that the maximum level cap of your character is 200 whilst your mercenaries can only go up to a 100.
Advantages:
– Dynamic Battle System
– Enhanced Graphics
– Stick controlled camera
– Addition of Mercenaries
Drawbacks:
– Annoying Music
– No online adhoc