Chucklehead for Android
Colorful 3D graphics with a split screen to let you see both sides of the physics-based action. Designed for quick and easy one-finger control. Eleven levels (with more to come) including four introductory tutorial levels. Fully physics-based action.
The game runs best on a device with at least medium performance. If you find it doesn't run well on your device, please let me know so I can update the list of supported devices.
This free version is ad-supported.
== Credits ==
Some very useful packages and tools from the Unity Asset Store:
DOTween for almost all the animations
Universal Sound Effects for almost all the sounds
Jean Moreno's Toony Colors Pro 2 for shaders and Cartoon FX Packs for flashy bounce and hit effects
Monster/Creature/Hero FX library for taunts
UI Text Effects for curvy titles
Fast Shadow Projector
"3 Free Characters" for the top half of the face
"First Fantasy for Mobile" for trees, campfire and water shader
ProBuilder for easy building of props like houses and umbrellas
Draw Call Minimizer for making clumps of trees take only one draw call.
Two minecraft-ish textures seen briefly in the first level from
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1223254-faithful-32x32-pack-update-red-cat-clay-1-8
A pointing-hand drawing seen briefly in the first level, designed by Freepik, from
http://www.freepik.com/index.php?goto=74&idfoto=737152
Last but not least, Ken Lemieux at Digital Code Works for getting me started.
https://play.google.com/store/apps/developer?id=Digital+Code+Works