Heroes Sim

Heroes Sim Free Game

Rated 3.58/5 (1,390) —  Free Android application by Ilias Nigmatullin

About Heroes Sim

- Create a group of heroes and send them to fight for the gold and experience.
- Characters are fighting themselves, you need only select a target.
- Level up skills and stats of your heroes.
- Spend gold to new weapons and armors.
- Do not forget to purchase a necessary supplies for a long hunt.
- Heroes fight and with turned off the application.

How to Download / Install

Download and install Heroes Sim version 1.0.2 on your Android device!
Downloaded 10,000+ times, content rating: Not rated
Android package: com.ionicframework.herosimulator353136, download Heroes Sim.apk

All Application Badges

Free
downl.
Android
4.0+
n/a
Not
rated
Android game

Game History & Updates

What's Changed
- hotfix
Version update Heroes Sim was updated to version 1.0.2
More downloads  Heroes Sim reached 10 000 - 50 000 downloads

What are users saying about Heroes Sim

D70%
by D####:

It's nice but as previous people have stated it could be better. Also definitely needs a mutli stacking function or a select all in the shop. Kinda gets annoying having to constantly hit the sell button a hundred plus times.

D70%
by D####:

Mechanically. You are being lied to. Things like this rock increases exp by 3 times. And actually makes XP from 2.5k to 3k on use. But the exp gained doesn't read over 1k so you have to use other bars and other mobs to discover that. And fireball reads 1.1k but really does .9k when its supposed to ignore all defense. Outside that spout of bitching I actually really love this game.

F70%
by F####:

The game is a standard idle clicker but you have a hero who you can equip weapons, add did, and upgrade the stats on. Problem is that you have no idea what the stats do because there's no info screen. Best I can tell Agility increases damage, vitality is for Health, and wisdom for mana. But no clue what intellect changes.

B70%
by B####:

The game was decent at first but then it got annoying. To spread out and unbalanced 400 attack hits a monster with 100 def for 17 damage? But a monster with 200 attack hits for 300 against me and I have 380 def? Ya Rebalance the game

D70%
by D####:

Great game. I have spent countless hours playing this. The only critique I can think of is that there needs to be buttons to sell more than one thing at a time.

D70%
by D####:

It's ok I guess. There's not much to say most of the skills are garbage and it's not really fun. It's an ok idea but it wasn't carried out well.

D70%
by D####:

I noticed that once i started to add skill points to intellect, the damage i inflict increased. So that's what I've been doing wrong.

D70%
by D####:

The game is amazing, it lacks a few features and the different skill paths need balancing, but overall it is really well made.

D70%
by D####:

There's no real guide. It's mosly stats (which was expected) but no real explanation on what they do. It's feels like a confusing guessing game.

I70%
by I####:

Good game, just wish I could play with the same group over multiple devices, especially after losing one and having to start all over again.

D70%
by D####:

Only thing missing is a tutorial but honestly if you mess around with it for a bit you'll figure it out quick

P70%
by P####:

There needs to be more gold on stuff that is harder to kill

N70%
by N####:

I think you should add a feature that will help us to use legacy without actually resetting my game.

S70%
by S####:

Too simplistic, both in graphics and gameplay.

D70%
by D####:

Hotfix fxed nothing. Dead game.

J70%
by J####:

Great game

D70%
by D####:

The game is grindy but kinda fun. With a little more fixes like maybe save files and better graphics or even added animation would make the game 10 times better.

D70%
by D####:

I like the game but it gets to easy to fast. Please make a bundle sell option. I have so many BA books and mana potions and other items that it takes about 45 mins just to sell 100 books/potions because the game is running to slow. One option would be if you have hundreds sell by tens, 1000's sell by hundreds, 10,000 sell by 1,000 so on and so forth. And you need to add rewards for dungeon lvl 200+. After lvl 190 there is nothing

D70%
by D####:

This is neat little auto type game. It allows you to get your rpg or D&D fix in but it id's very poorly balanced at this time. It doesn't take long to figure out the best build and being a spellcaster is a one shot. Really needs to have is mechanics reviewed and refined but over all it isn't too shabby a game.

D70%
by D####:

It could do with a large amount of improvements for instance the XP thing other people have said about needs fixing and stacking and multiselling needs to be Incorporated. You could also make it show what a stat does and add something for mana regeneration I don't want to pay for potions when I should have the option of Regen mp. It also needs to be smoother on some devices other wise a great game

B70%
by B####:

Concept is amazing, long grind after lvl 15 quick on stat points but forever on skill points a way to increase that would be amazing. Also a mass sell would also be fantastic I have 71k in mana potions let me sell some of that. I don't want to click 70k times. More options for gears, becomes kinda static on what gear to choose for what character . Role ability, this is tank, this is mage and so on get bonus for that. Exp after killing one enemy it doesn't even show exp earned. Crafting maybe I could go on.

D70%
by D####:

Really fun game with a lot of potential, you don't need to pay large amounts of money or play endless hours to move forward in this game. Within 4 days i reached level 30 twice. First time with two heros second time with 3. The only issue I had was selling away all the loot but now it doesn't let access the inventory is there any fix?

A70%
by A####:

It has a pretty neat design. My only issue is the enchanting stuff. After 3, there's a 50% chance of losing an item. So trying to get anything above 3 just ends up being buy 15 of a weapon or armor, and usually losing all of them. I don't think it should immediately hit a 50% chance after 3. And instead of losing an item all together, maybe dropping a couple enchant levels instead?

D70%
by D####:

This is a fun game to pull up and play for ten minutes at random times. Good for filling in breaks between class! The amount of item content seems lacking, but the skills are decently diverse, and the dungeon concept is unique. Monsters start out hard but become... Different. Fighting goes from a challenge to a resource gathering method. The dungeon becomes a real challenge fairly quickly.

D70%
by D####:

I like the simulator as a whole from battles to skills and to items. The gems doesn't make you stronger in anyway which is quite fair. Some issues that can be improved on is the use of skills. You can allow a settings for us to choose when to use a skill because attack skills just constantly deplete mana and the potions are also on auto use. Also, my character have a better stats than the screenshot you have there but deals so much less damage. Pleae fix.

D70%
by D####:

The game is simple enough for you to grasp in a few minutes. Maybe make it easier to obtain heroes 100k gold is easy enough later it because a hassle. Also the super long grind after lvl 20. NICE concept though and still pretty fun.

D70%
by D####:

Definitely a fun game to kill time. Would possibly invest a little in gems if the game would get an update and add a few much needed aspects of the game. Some things like: mass sell, mana regen per turn or few turns, and maybe some experience boosts. Take a really long time to level at all.

D70%
by D####:

I have to keep the app running and my phone screen on for it to not kick me out of a fight. I have plenty of potions, but if I am gone for a few minutes or so, I have to start the fighting all over again. So all in all, you have to be semi-active if you want to advance over the course of days rather than months.

D70%
by D####:

Although a great time killer it doesn't have balanced skills and because of this the only powerhouse is rolling mages. I would be more than glad to provide or even actively help over time with ideas and or balancing stats (based on my long experience on rpgs). Too bad it has been left without an update for quite a long time.

I70%
by I####:

Enjoy the idea, but man it slows down around level 15.. 100000gp to buy a 2nd hero, yea maybe after a week and that's if your lucky... Overall though, I feel if a bit more work were put in, this game would be great. 2/5 for now, hope you actually read these and take them into consideration.

K70%
by K####:

Inventory doesnt stack equipment and you end up with thousands of items you have sell 1-by-1. Would be annoying by itself but this also prevents you from buying new gear until you can sell since you cant scroll down to see new items. Fix for 5 stars!!!

D70%
by D####:

I am definitely enjoying the game so far. Clearly there are a few issues here and there that other people have mentioned in their reviews. The main thing I'd like is better inventory management. After grinding against rogues for a bit too long a was faced with a ridiculous about of bows in my inventory that I had to sell 1 by 1.

D70%
by D####:

Been playing for a little more than a week. I really like the game. I think it's a great game with plenty of potential. Definitely needs a multi-sell or something opposite to the buy 100 so you can sell 100 and the experience counter is broken when gaining values above 1k displays NaN.

D70%
by D####:

This game is pretty simple, but pretty great. To get far into it you need to invest a lot of time and patience. My only complaint this far, is that you can't organize your inventory. If they could impliment a way to move items around, that'd be great. Other than that, it's a damn good game.

D70%
by D####:

Please add an "Are you sure you want to sell this item?" I have tried enchanting weapons and they get sold somehow. Otherwise it's awesome. Don't enchant past lvl 3 or it will most likely sell the item. Expensive bug for sure at 3.5+ million weapons

D70%
by D####:

I love the refreshing classic mold your hero group RPG awesome way to go in the incremental genre please up the pace and balance out the values of pretty much everything the wolves the hunters like every thing and please fix Scaling.. Why is mana 800 but health 100 EXm/Health 200 mana 400 / please this is a great game don't let it die from easy to fix things like the division.... -.-

D70%
by D####:

Just needs a few changes. A boost in exp from each enemy so I don't have to spend days farming. Also can you add a sell all button? I spent 12 hours farming hunters so I have over 2,000 bows and it's causing my game to slow down and is super slow to sell them all

I70%
by I####:

I've gotten to a certain point where my inventory is so full of bows that the game barely runs and I can't open the inventory screen at all. No way to sell items except one at a time so no way to get rid of them. Now it's broken and I can't play.

F70%
by F####:

Had to rebuy items up to 4 times, some things just don't work as intended. Super fun, love playing it while it lasted. But I can only let so much go. Work on the inventory system and I might pick it back up.

X70%
by X####:

Pretty good so far. No game breaking problems thus far. But there is an interface bug, in the bsttle page. Once the experience gain is 1000 or higher it displays "NaN xp". However it still adds the experience, just doesn't display it in the battle page.


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Rating Distribution

RATING
3.65
1,390 users

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