About SSG - シンプルシューティングゲーム
以下の制作過程に従って作成しています:
Step 1: ゲームシーンの作成とプレイヤーの追加
(https://github.com/kojima/simple-libgdx-shooting/tree/step01)
Step 2: 敵の追加
(https://github.com/kojima/simple-libgdx-shooting/tree/step02)
Step 3: キャラクター同士の衝突判定とゲームオーバー
(https://github.com/kojima/simple-libgdx-shooting/tree/step03)
Step 4: ゲームオーバーからのリスタート
(https://github.com/kojima/simple-libgdx-shooting/tree/step04)
Step 5: ゲームスコアの表示
(https://github.com/kojima/simple-libgdx-shooting/tree/step05)
Step 6: ゲームクリア条件の追加
(https://github.com/kojima/simple-libgdx-shooting/tree/step06)
最新版のコードはこちら: https://github.com/kojima/simple-libgdx-shooting/tree/master
[使用ゲームアセット]
・画像
- スペースシップ/敵/ビーム: http://opengameart.org/content/space-shooter-art
・サウンド
- ビーム音: http://www.freesound.org/people/MusicLegends/sounds/344310/
- 敵発生音: http://www.freesound.org/people/alpharo/sounds/186696/
- 敵ビーム音: http://www.freesound.org/people/Heshl/sounds/269170/
- 敵爆発音: http://www.freesound.org/people/LittleRobotSoundFactory/sounds/270310/
- ゲームオーバー音: http://www.freesound.org/people/LittleRobotSoundFactory/sounds/270329/
- BGM: http://www.freesound.org/people/orangefreesounds/sounds/326479/
-
・フォント
- 88 Zen (※ 現在は公開されていないようです): http://akashicdesign.net/
- Hiero (ビットマップフォント作成ツール): https://github.com/libgdx/libgdx/wiki/Hiero
* libgdxメモ BitmapFont (ビットマップフォント作成の際の参考サイト): http://doc.tir.ne.jp/devel/clan/libgdx#bitmapfont It has created in accordance with the following production process:
Step 1: Adding a game scene of creation and player
(Https://github.com/kojima/simple-libgdx-shooting/tree/step01)
Additional enemy: Step 2
(Https://github.com/kojima/simple-libgdx-shooting/tree/step02)
Step 3: character collision detection and game over of each other
(Https://github.com/kojima/simple-libgdx-shooting/tree/step03)
Step 4: restart from the game over
(Https://github.com/kojima/simple-libgdx-shooting/tree/step04)
Display of game score: Step 5
(Https://github.com/kojima/simple-libgdx-shooting/tree/step05)
Step 6: Adding a game clear conditions
(Https://github.com/kojima/simple-libgdx-shooting/tree/step06)
Code of the latest version is here: https://github.com/kojima/simple-libgdx-shooting/tree/master
Use Game Assets
·image
- Spaceship / enemy / beam: http://opengameart.org/content/space-shooter-art
·sound
- Beam sound: http://www.freesound.org/people/MusicLegends/sounds/344310/
- Enemy generated sound: http://www.freesound.org/people/alpharo/sounds/186696/
- Enemy beam sound: http://www.freesound.org/people/Heshl/sounds/269170/
- Enemy explosion: http://www.freesound.org/people/LittleRobotSoundFactory/sounds/270310/
- Game over sound: http://www.freesound.org/people/LittleRobotSoundFactory/sounds/270329/
- BGM: http://www.freesound.org/people/orangefreesounds/sounds/326479/
-
·font
- 88 Zen (※ does not seem to be the currently published): http://akashicdesign.net/
- Hiero (bitmap font creation tool): https://github.com/libgdx/libgdx/wiki/Hiero
* Libgdx memo BitmapFont (bitmap font creation reference site at the time of the): http://doc.tir.ne.jp/devel/clan/libgdx#bitmapfont
Download and install
SSG - シンプルシューティングゲーム version 1.0 on your
Android device!
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Android package:
com.hide.shooting, download SSG - シンプルシューティングゲーム.apk