About MimiR
Mimir is a puzzle game where the values of your dice decide your strategy.
The goal is straightforward: be the first with all dice at max value. In the alternative mode you don't confront an artificial intelligence, but fight the clock and your own errors.
In easy mode you manipulate four dices; die 4, die 6, die 8 and die 10. In the more challenging mode (even more fun!), the die 12 and die 20 are added.
The COMPLETE rule list:
At the start of the game all dice numbers are randomly decided, so your strategy is everchanging.
The two possible actions are; manipulate a die (+1 on it's value) or activate a freeroll (new random value on a single die).
If you brought one of your dice to it's maximum value by manipulation, you'll receive an extra turn.
When your opponent has a die (or dice) with the same value as your most recent manipulated die, than that die (dice) needs to be rerolled (same goes for you in the opponent's turn).
A complete tutorial in the English language you can find here (or in-game):
https://www.dropbox.com/s/yd89x3m66k6lmyb/Mimir_Gameplay.pdf?dl=0
A demo can be found here:
http://fumetsujo.pythonanywhere.com/static/OTHER/Mimir_Web/MimirVersusAI.html
Note: This game is made with Unity. A device with an ARM7-processor is required to play this game (most mobile devices dating from '13 till now). Older devices might run this game, but without sound.