Space Bounties Inc. for Android
This is basically and idle tapper game, minus the progress you would normally get with not playing. Lame. I wanted a strategy game, with grid movement and skills. This is NOT it.
Yeah guess im dumb but no way to have multiple rounds of everyone missing and dying. Edit. Dev gave tips. Pretty cool of them.
I've had more entertaining nail clipping sessions.
The Slime-looking monsters (cube, sphere and humanoid-like) don't make any noises when they are hit by the team ! can you add some sound effects for them, please ? Also, the Bare hands, Staffs, Swords & Laser swords are totally silent when attacking enemies : can't you attach some SFX to them, please ?
This game is absolutely delightful! The game play is solid and engaging, and the tactical elements are quite satisfying. What really stands out for me, though, is the awesome sci-fi universe that's being portrayed. I would REALLY love to see this game setting expanded into a more general RPG. All of the elements are already built in: You can create and outfit a character, they have a great fundamental set of attributes (Strength, Agility, Speed, and Intelligence), special abilities, and leveling!
Its too hard to hit enemies. I've lobbed over a dozen gernades and not a single one has hit. Battles are very repetitive. Despite this, it's still a bit fun.
Game is fun but needs more depth. There really is no strategy or challenge honestly. Its the same thing over and over, gets boring really fast.
Good game other then the miss rate its garbage
Game crashes when I try to defeat axul; I can't complete the campaign because of it. Otherwise enjoyable
Only wish i could play it more! Every since i lost my house In a fire i have only played this and it had helped me. Thank you for creating this game.
Combat is REALLY boring 33-66% of shots miss each turn, all ya do is tap to shoot. No tactics or strategy involved at all
*edit* thanks for the response! You asked if there's anything I'd like to see, and I have two recommendations: 1) I want the bodies to stay when they die. Preferably with blood. Disappearing bodies give no sense of accomplishment and I can't imagine it would be graphically taxing. 2) Maybe I'm not far enough in, but it could really use some cover and movement more than one space forward or back. Ace job, one-man-dev-team.
Had this for a while now. An excellent strategy battle game, where you essentially have JRPG combat without any of the wandering or plot in between. Instead, after each bounty, you return to HQ to level up, turn in your bounty and buy gear. It's fun and compelling, with great music, but I'd love to see Google Achievements integrated. Be warned, the game is hardcore! You lose a hunter, they're gone. And, at first, you are gonna lose... :-)
Saw the promotion on reddit and the game seems nice. I'll play today and I'll come back to give feedback.
This game is cool. I love the retro look and it has that old skool challenge factor as well. My one complaint is that the limited bounties make having such a deep pool of hunters to draw from kind of pointless because if your soldiers die after a certain point in the campaign it cripples you. Bringing in a noob hunter that could never catch up is worthless. You'd have to spend a lot to make them a viable teammate and that would weaken the rest of the squad making them unsuited to continue. Also, the developer seems to really care about the title. This is evidenced by prompt replies to reviews and emails.
App is decent, with the potential to be awesome. Its fairly simple at this point, but all the ingredients are there.
Hard to start, but fun when you can pick up the pace
Definitely worth the money, I love the game overall. Two things I would like to see is more movement around the areas, and being able to take cover behind objects. Perhaps having to search for the target by choosing the direction to go upon clearing an area, obtaining hints of the location of the target's room through interrogation. But other than that, great job
At level3 wanted (normal), after I captured the bosses and got artifacts then open upgrade menu this game close itself. I opened game again and can't find new artifact in any characters.
I love this game. Concept is original and game play is fun and easy to use. The only thing I could think to add would be achievement support with Google Play Games. I'd recommend this to everyone.
I love this game but, I'd like to see diffrent classes, and boss types more hunters, abilities, and bosses. But I love this game its so much fun I'd love to play a sequal
This game is awesome. You get to assign Which characters you want to hunt down and stop them. Best of all there are no ads and it works without WiFi.
Cool
Yeah guess im dumb but no way to have multiple rounds of everyone missing and dying. Edit. Dev gave tips. Pretty cool of them.
This game is a joke. Artistically it is quite nice but the gameplay is repetitive, the ai is ridiculously hard, even on easy and levelling up your character has little to no effect on anything. Unless you want to get highly stressed and nearly chuck your phone against the wall in frustration, do not buy this game.
It's a great game, but I hope the devs add more variety, extra hunters and fugitives would be great.
I'm happy someone used this sprite pack - well done! Now put a story in there; need help? Ask me.
Brutal difficulty level is impossible to survive.
I really liked the graphics and feel. Good time killer. It just lacks depth. Assemble a team of bounty hunters and you can upgrade their stats, weapons, and armor. You can't change any of their weapons or abilities. I only got a few Alien Relics on my whole play through . I played through the whole thing to unlock the 4 locked bounty hunters only to find they are just randomly generated like the others and offer no unique skills or weapons. That was the biggest disappointment.
Its not a bad game if it were free but for $2 I'd expect some depth. You can't buy or sell any gear you just upgrade the gear your characters start with, characters have 4 attributes you can assign points to everytime you level up, but don't have a very noticeable effect on gameplay honestly. Your hunters are limited to one or two attacks in combat. Just a very shallow game that's fun for about 30 mins and nothing more.
For a turn base rpg I wish u had a few more tactical options and abilities or charaters job class. Instead you just get 1st and 2nd weapon and you can't change out the weapons. You do have good item system for the size of the game. A good amount character but it only effects there species Stat for leveling up. But youre not able to change armor or weapon types only upgrade. If you guys could only add more depth to the game you could be better then most games on the market. Other wise amazing concept ideal.
Definetly like it and enjoyed it. Hard to tell the effect any of the points you put into stats. Like you could have 30 points in speed but you'll have no idea how much higher a chance that gives you of hitting then having 12. Once that functionality is added I will give 5 stars.
Game crashes when I try to defeat axul; I can't complete the campaign because of it. Otherwise enjoyable
Freezes on my last rank 2 fugitive
The game pretty much lack of content, they give you 25 random hunters to pick from, then just kill or capture every fugutive and that's it.. Surely there's plan to develop more onto the game right? You can add dungeon, you can make player always get new rooster after a few mission, you can also make a weekly fugitive mission.. Seriously I have tons of idea to improve this game. Try improve it and it will be 5/5 from me.
As well as being bloody frustrating.
This game looked super awesome and a lot about it is awesome. The graphics, setting and music are pretty sweet. The main issue with the game is the sheer impossibility of successfully completing a mission. Now I know you'll say "but Mugen, its roguelike so it suppose to be hard, stop complaining about the difficulty", but I come from a background of playing roguelikes. Games like Rogue Legacy and Dwarf Fortress are my bread and butter. Those games are playably roguelike difficult, Space Bounties Inc. is not
Will write a longer review after I have played a bit more
Great tactical scifi rogue like with permadeath and personality.
by R####:
This is a turn-based battle game with squad progression elements. Think of very simple JRPG combat with no movement, just firing. Aim to capture fugitives always, the money is worth it. Specialise characters. Unique idea and enjoyable, not sure it'll last long term but worth a go all the same.