Moonshades (beta) for Android
Brilliant game! Reminds me of Dungeon master (my all to favourite game), which is exactly what I was looking for. Really enjoyed the gameplay. When can I look forward to playing the finished game?
How do you get back to the game when u open your backpack?? There is no close button that I can see
I dont like the monsters respawning can you take that away please
Super fun, easy to get into, requires a bit of patience equipping items and some backtracking, but great combat made it worth it. Funny characters too.
Love this. Takes me back to days of playing Eye Of The Beholder, but this is very polished and feels very high quality. Please, more!!
please write more. i like the game alot
Fantastically done. I would've liked a slightly longer game, please continue development
plz bring a full version out its awsome its just like the classic dungeon master ????
Awesome game. Gives that old eye of the beholder feel. Looking forward to the finished product
I Really love the mini puzzles and the dungeon and I hope for the next part of the dungeon
Great game. Can't wait to see more!
Please finish
Great game
Fun
There is a reason old age controls were left in the past. Love the simple yet elegant game play, the graphics r perfectly suited. Atmosphere is lacking a little, no eerie sounds that u half expect. Enemy look good enough but too much about, who ever has more power wins, not enough skill involved; should be able to dodge or use shield and counter. Like the key being used through menu, btw, very authentic feel. Overall a bases for a very very good game.
Excellent Dungeon Hack & Slash Adventure. Game is a Beta Trial Version. Graphics, Sound & Game Mechanics are Good/Excellent. Monster's would Sometimes "Ghost Dead" instead of the Correct Falling Death. It is not Dungeon Master, which is My All Time Favourite. Liked the Spider Morph Part. Character Enhancement Features are Good. Prefer to not get "Too Bogged Down" with the Modify Equipment Aspect (RPG). The Puzzle Aspect and Monster/Boss Fighting is My Preference, but that is just me. Excellent Version, Best of Luck with The Final Version.
Barely 5 minutes in and immediately fell in love. Only one other game on the mobile market has ever done this for me (Soul Knight). The controls, gameplay and graphics are fantastic. Brings back memories from the early games of The Elder Scrolls. You've made an amazing game! I look forward to more content and more games in the future. Thank you!
I love this game so far. It's got everything from monsters to hidden walls to teleports and traps. Lots of loot and skills to boot. No silly mini map to make this too easy. You want a map? Go old school and make one. Just grab some graph paper. That's half the fun. Can't wait for the next update. ????
(FOR THE BETA VERSION) Unbelievably good! I'd like to make 2 requests: please add a confirmation button when destroying an item. I lost amulet without a warning. And please make it so that by clicking on an item and holding it, its description floating window doesn't disappear. This game is an amazing, extraordinary effort. Apparently one of the characters 4 ability points disappeared after exiting and continuing the game. I also think the game is way too easy.
Excellent dungeon crawl and wonderfully loot-riffic. Very crisp graphic style with nice clean textures. Like that secret blocks aren't always in the same position. You have something special started here and I can't wait for more! I like the streamlined but robust skill levelling choices. Would like to see the Blacksmith refresh his offerings more frequently and look forward to equipment upgrading. Some issues with lighting clipping, and telling where an enemy is when they're in a corner of a grid. Frost mage attempts to shoot through walls and is occasionally successful.
Very good start. Only thing I would add is keys used at doors with out having to menu use. Besides that everything else runs and looks great. This game has so much potential that can easily be ruined if you try and make this a $ grab game. Dont Ads or stamina garbage and can easily become one of the best games in the store.
Loved playing this beta! Has got to be one of the best dungeon crawler's I've ever played. Has exactly the right pace of levelling/discovery/advancement. Really looking forward to full game being released. If I might make a suggestion for the final version, please include a map/compass. I found myself getting a bit disorientated a couple of times. Great stuff!
Love the beta version. Hopefully you'll add more to it soon. Would like to see the secret room adjusted on 2nd lvl with the spiders in the beginning, as the floors & walls magically disappear. If you're not careful, you'll skip the 2 chests in there. Can't wait to see all of the game. As for me, I'd definitely would buy the full version (once you release it). Lastly a map would be nice.
Blacksmith is spelled wrong in his inventory sometimes enemy's don't fall when killed. Maybe add block skill choosing who takes the hit w/ increase in defence? Also can't find pants (that's embarrassing) or upgraded boots. I usually don't write reviews but I see a lot of potential, and am looking forward to seeing the outcome.
Awesome and well put together! Definitely hope you finish. Some things should be more obvious possibly like using keys. Some things that glow or give off particle effects look clickable but otherwise very fun. 5* all around if it will be longer!
Amazing! Love it so much and I beg for more! Love the secret passages, movement animation is great. Had a small issue with lack of textures in one of the secret passages on the last floor, but really enjoyed the short beta. Really really. I'd gladly pay for a completed version Thank you dev!
Loved the beta; some feedback: need mini map, item desc on hold disappears to quick, sometimes arror/spell (orb) stays above target instead of disappearing on hit.... also completed beta, found few hidden walls, but what purpose for swiping down (looks down) in beta?
The secret area in Tomb of the Cruel Wolf lvl 2 has serious lighting issues. It would be nice to see an auto organize feature for inventory and/or auto equip for best equipment. Overall, very nice and I can't wait to see more!
Got down into the first dungeon after the blacksmith, found the key to open the door, but couldn't figure out how to place the key into my usable items. I know this isn't a help forum, but perhaps someone can point me in the right direction.
Everything a first person adventure on mobile should be! I love the two person team using both halves of the screen. Only minor issue I'm seeing is the creatures glitching over each other when there's two in front of me. Can't wait to see more!
Great game so far. UI could use a bit of work especially in the inventory and skills sections. In particular, I wasn't able to move the slots assigned to skills, and the UI wasn't working well when trying to review items (I would have to unequip to see their stats). Otherwise, really fun!
So far so good! Can't wait to see where you guys take this! A few suggestions after playing the beta: 1)maybe an unlockable map item? 2) female character portraits. 3) making the melee attack button slightly larger than the rest of ability grids? It was very fun to play and overall, just very clean and simple. Good luck on it! You're going to do great! ✌
There is a lot of potential here. The graphics are well done for a first-person mobile game. The gameplay is smooth. The loot and gear system looks like it has a solid foundation. I can see the combat mechanics getting a little stale. There isn't much to customize yet.
Love the game! Please continue production, I really look forward to what the rest of the story will hold. The only critiques that I have is that the movement controls are a little small, but not much, which makes reflex reactions vary hard to do and there are occasional typos in the dialogue. Elsewise this game is phenomenal for a phone platform: I love the story so far, the damage scaling is reasonable and the weapons and skills work great with each other. Keep up the good work!
This is a very well made, old school Dungeon Master style game. My only complaint, and it's minor, is that there's a few decorations in the maze that appear as though they should do something. A little more explanation would be helpful.
So far it's fun, but I got stuck in the 1st area. Can't find the right key for the locked door. There is only one key to find, but at the locked door ot keeps saying I need a key to open it.
I couldn't adjust the scale so I opened a menu and got stuck. The UI is a little crowded too. Didn't actually get a chance to play since the menu exit button was off the screen.
Much better! I see you've picked the game up and fixed some of the more rudimentary problems. Far better than before. Keep going! I'd gladly pay for a game of this quality.
Go with it. its got potential. of course controls are rough and theres a secret room that everything goes black on and its hard to see. The key to the final door wasnt showing up at first, not sure if thats the update thats fixed it. Really hope for more story elements more puzzles possibly some scares and more npcs to encounter insofar its looking great my rating will be reconsidered after the beta and more game experience thank you great game ideas
by Y####:
Thanks! Cool demo ! so far , so good! cant wait for more lvls. or lvl. one atleast ! i would love too preview more! wouldnt mind seeing more characters and monsters.