About Medal Honor Army War Shooting
The Medal Honor Army War Shooting start is the player takes the role of Office of Strategic Services operative Lieutenant John Berg.
The game has eight missions (seven in the PSP version) and is based on the Battle of Cherbourg.
Weapons include the Thompson submachine gun, MP40, M1 Garand rifle, Karabiner 98k, M1918 Browning Automatic Rifle, STG 44, M1 Bazooka, Panzerschrek, Luger P08, and M1911A Colt .45 Automatic.
In the campaign mode of the game, the player can use German stationary weapons, such as mortars and MG42 machine guns.
You're an operative in the special forces, and it's up to you to stop Hitler from deploying his new rocket, the V2.
Throughout the course of seven missions, you'll perform the usual array of activities found in many WWII-based FPSs: You'll plant charges,
pick up documents, fight in a church, and launch mortar rockets.
You'll also man large cannons and stationary machine guns, as well as kill seemingly endless waves of Nazi soldiers.
At this point, the developer doesn't even try to explain where these soldiers are coming from because you can literally see them appear from thin air right in front of you on numerous occasions.
Don't expect any advanced artificial intelligence from the game either.
Enemy soldiers will run right past you in an effort to get to their preprogrammed destination.
In a tremendous victory for equal-opportunity advocates worldwide, your fellow squadmates are just as inept;
they'll stand mere inches from a bad guy without so much as batting an eye. They also love to shoot walls.
Other minor issues include the fact that it is sometimes tough to see where you're getting shot from on the PSP's small screen and there's no way to save midlevel,
which is a problem because the levels are significantly longer than in the last game.
But given all these flaws, the game is still good. How?
Medal Honor: Heroes is able to overcome its mostly routine objectives by performing well in other areas.
For starters, the Medal Honor Army War Shooting moves at a fast pace--faster than your typical FPS on the PSP.
The series has always had an arcade edge to it and the controls can handle it.
Thus, the fast gameplay doesn't feel unnatural and serves only to make things more exciting.
You won't spend your time traversing long empty sections of terrain and you won't have to inch forward to progress through a level.
You can't just run through the levels willy-nilly because Nazi soldiers are good shots, but usually,
you just find some cover so that you can recover your health, quickly take a few guys out,
and then scamper to the next group of enemies to mow them down.