Deck De Dungeon for Android
Hate googles nee review system. The game is good for what it is, I guess, just not my thing at all.
This game is awesome. Only problem is some cards are hard to understand. Also the help is not in English
It's very good, but it's buy cards system makes it not rewarding to play.
My only gripe is it bugs out and needs to be reinstalled every once and a while.
Good game
I really like this game, but I just wish the translation had been better. If it had been, I would have had a much easier time my first couple of runs. Also, it would be a good idea to add in a decent form of monetization. I appreciate the game (except for the translation) a great deal as it is, but I feel like there's not even a way for us to support the developer.
Rough around the edges. Terrible translation and gameplay isn't particularly engaging. Emphasis on terrible translation. Less irritating than big name pay2win trash! So there's that.
I actually love this game. Would very much like to see English support and details. Some mechanics are, unexplained. Like, how do rarity bonuses stack exactly? And how do they work alongside captures? And alongside gift boxes? Which one trumps which? And various other questions. Very cool game yall. Thanks.
It's fun and is an interesting concept, but there are some technical issues. For example, I just got totally screwed over because all but one card in my hand was blocked by paralysis in the previous battle but status effects don't ware off between battles.
Love how it's unintentionally hard to figure out the mechanics. rare ups don't stack. Use ninja, buy present and pair with keep played cards. Always cycle thru deck to get this combo at the end of every fight. Except for a few bosses. The minotaur drops health x3 with the capture ability. This is a must pick up to break the game. Oh and petrify and paralysis are only a minor pain once u know which enemies use them and when. I've broken this game to infinity and beyond!
fun for the first few rounds .. but no replay vaule .after you replay the game for a few time it start feeling repetitive and heavily luck based and grindy. IE .the only way to get some gold is by carrying gold drop card(give you a gold card every enemy defeated ,that gives you gold after gameover but takes a space.)which completely ruin your deck. but without it there is no chance you can get more than 100 gold in a hour or so round. SO its pretty much Grind without fun/or play without gold.
Despite the slight translations issues on some cards this game is quick to learn. Building and maintaining a deck for one of many character classes for one of several dungeons ensures a different experience each run
I'm not fluent in Japanese...so...it would just be a waste of my time!
Freezes at start, no error message
Could use a little tweak to the contents.
Never get pass the loading screens
No ads
Lots of Replayability
Good game
English is rough but it's intuitive enough that you can learn it easily as long as you pay attention and read the turn log. Some 360+ cards. I love this game.
But the petrify and paralysis are a little OP. Either they need to last a couple of turns or add cards that while in deck make you immune to those ailments
It needs a solid translation by someone who speaks English perfectly! All I do is just play all of my cards all of the time.
Fun for a bit, would be 4 stars if the translations were better. Most frustrating part is the lack of information on what effects enemies will apply to you because that's the most challenging part of the game
The gameplay is well balanced and addictive. There are no in app purchases and there are no ads forced on you though you have the option to watch ads for in game currency. Translation and grammar is terrible. Its not obvious what all of the status ailements do which can lead to death without you knowing why. Other than that the game is easy to learn and a fluent english speaker can easily understand what the text is trying to say.
This game play works better than I expected. It has a lot of replay value as you try to figure out what certain cards do, and how far you can go. The only thing is that I'd like to be able to customise a starting deck (for a high price, of course). Oh, and the translations are a bit funny too, but that's almost part of the game. It's programmed very strangely at times, so that some things don't work as I would have expected, but in a way that feels like a sloppy coding oversight. All part of the charm.
If you could choose to keep cards on death.. Say get to floor 10 keep 1 lvl 25 50 etc keep a card for next play through ..
Game is really fun and makes you think on building your deck. Some translations make it difficult to understand what cards do, so some trial and error needed. If the grammar gets fixed, this is a 5 star game
Quite literally one of the best games I've played on my phone! I can lose days in this, luckily I have a job that prevents me from actually losing full days playing this, but if I could, I bloody well would! Massive kudos to the developer/s, cant wait to see more!
Good concept. You don't get to keep the cards or characters you buy. That's annoying. The new game from the same dev, Deck De Fantasy, is better.
More specifically these character sprites were released as free and open by the original author as resources for rpg maker.
This game is great when you need to kill some time, but the translations are a bit iffy.
Could use a little tweak to the contents.
The balance is really not great. Paralyze is too strong and ruins the game. It should only last a few turns.
BUT ALL THE SPRITES ARE COPIED FROM THROWING WEAPONS RPG!
I just realized this game uses art from another popular game on the market.
Thats from autorpg and you didnt make that
Good Game
My only gripe is it bugs out and needs to be reinstalled every once and a while.
The game won't let me get past the first menus. I press 'Game Start' then 'Play' but I hear a click and nothing happens. I tried resetting to no avail
by D####:
Randomly generated so every run is a new experience. Only problem is the English translation and grammar are bad so some things are a bit confusing until you play around with the game to learn what they do