Tunnel Fish- Tunnel Adventures for Android
A little harder than you would expect. Watching how much time passes in your stats will let you know you might be a little hooked.
When I started playing I found it hard to read the walk through, so if you could make the text bigger that would be great, I also found it hard to control the fish, maybe making the map with the obstacles smaller would help, idk, still a AMAZING game!
Well that was harder than it looked, but fun to play
FPS has increased a little, but still quite unplayable due to the lag.
Right now it feels like a beta version. A few items could be improved. Currently, the tutorial menu UI darkens when explaining what to do.The starting fish needs better fluid control. It feels super stiff and slow. Suggestions: (I'm not sure this is intended or not) Is there a way to make the fish food come at you in a straight line similar to temple run games?
There's a few things fundamentally wrong with this game. 1. The controls are not intuitive. I had to try 5 or 6 times before I realized "Oh hold down in the direction you want the fish to swim". 2. The flakes are lined up sideways. There's no way to collect all of them so you're subconsciously feeling like you're not getting very much done the whole time. 3. The levels seem to be really abstract and pointless. The pillars don't seem to be a challenge that encourage gathering flakes. I spent more time just trying to avoid them with the weird controls and didn't feel like I should be focused at all on gathering flakes. 4. The music works for the main menu, but when the swimming starts to speed up it feels like it's just pulling the mood back. I'm flying down a tunnel to some slow, ambient noise... kind of awkward. The runner game style in 3d coordinates is a great idea, and collecting flakes to unlock more stuff is a good idea. It just need to be refined a lot more. Oh, and kick that long unnecessary tutorial at the beginning to the curb.
Very bad look,slow,
Difficult but fun
game is taking too much space and some problem with graphics
by S####:
FPS has increased a little, but still quite unplayable due to the lag.