About Kamiel Leong: Chameleon Runner
Recommended specs:
- 1GB of RAM
- dual core CPU
Kamiel Leong is a chameleon that has escaped from chinatown in Antwerp. He has quickly discovered freedom to be considerably more challenging than expected. Which bugs are edible? Which leave a bad aftertaste? And what's with those incessant screeching black shadows swooping down on him, trying to rip his guts out?
It is up to you to guide brave Kamiel and keep him alive and energized as long as possible as he travels the three branches of destiny to infinity and beyond.
Get your score up by eating the good stuff as quickly as you can and travel great distances, all while trying to keep a low profile by blending in with your environment by matching colors. Make sure your aim is true, because your energy is precious and overextending your tongue is painful, and don't forget to look around once in a while, it might be time to duck...
Designed from the start as a touchscreen game, everything is controllable with a single finger, following the "easy to learn, hard to master" philosophy. The experience should be very casual, expect a playthrough to last no more than a few minutes, depending on both strategy and a bit of luck.
Features:
- Simulated lifeforms
- Swipe controlled (speed, power & direction) tongue with a sticky end
- Swipe controlled (rotation) eyes with limited vision range
- Satisfying crunching noises
- About a dozen crudely animated types of insect
- One very determined family of birds that are only a little flappy and not particularly angry
- Infinite procedurally generated branches
- Ever changing backdrops (4 zones with a few weather-effects)
- Visible detection range (chase away bugs/attract enemies)
- Color matching (influences detection range)
- Various bonus effects from eating certain types of bug (extra speed, tonguesize, energyboost, ...)
- Leaderboards for both distance and score
- Sounds of nature
- Instant baked eggs (I made it, so it went in)
- Color-changing chameleons to indicate health-, energy- and bonus-status
- Floating combat text
Not a bad list for our very first game to be officially released, even though it is, admittedly, the product of an exercise to polish up our programming skills. We will probably not be releasing the sourcecode ever, that would be unkind.
There is a list of unimplemented features at least twice as long, at some point it was even projected to be a full-fledged infinity runner RPG. If somehow it proves at least somewhat popular, Kamiel Leong II will be interesting.
Anyway, let's not get ahead of ourselves, if at least a few people enjoy it for a while, we'll be happy. There is no advertising, in-game purchases or any of that stuff, the only thing that will annoy you, is the game itself, that's a promise.
So, enjoy.
by H####:
Me n my sister hated this game