Deadbotz 2 : VR Warfare for Android
Nice VR Concept, stationary game with a lot of the movement in game coming from the controller. Nice to see a game where heavy head movement isn't required. In game controls need a bit of work, walking backwards is slow, no movement while shooting (besides a lil bunny hop), and an optional cross hair would be nice. While playing my camera seemed to meander to the left, requiring me to spin slightly throughout gaming to stay behind my dude. A little over 90 degree rotation in chair in over an hour of gameplay. In game computer interactions could be shortened also, standing stationary takes away from user experience, but only slightly. There's a good game model here, I want to see this game get better. Also, I never figured out rockets, though I did kill robot on lvl 1 lol My Hardware-LG Flex 2/Evo vr/Beboncool 3in1 USB controller
Ugh 10 fps and no tutorial Edit: You can't complain about every one star review you get. No, not everyone is a paid "one star review terrorist", your game just sucks, that's it. A proper game shows me controls, and is optimized for the popular devices (eg. LG G3). Grow up developer(s)
Aparently you need a full controller to play... otherwise un playable
I will give you a 4 ... but try to add a crosser on your game ... ohh deadbots 1 got a very high sensitivity try it to lower ... because i cant shoot properly ...
by X####:
Please respond. Would love to play. I have a galaxy 7 using a stratus xl controller. Soon as game starts soldier is moving no response from left joystick only right and can make him jump no weapon control either . Worked one time for about 30 seconds then right back to being uncontrollable. Would appreciate any feedback.