About Gamble - Gianmarco Lubiana
For
my
1st
assignment
with
App
Inventor
I
decided
to
make
a
game
called
‘
Gamble.
You
start
the
game
with
$100.
And
you
have
20
turns
to
press
the
gamble
button.
Each
turn
you
can
make
up
to
$10
but
you
can
also
end
up
losing
up
to
$10
each
turn.
The
app
uses
a
randomizer
to
pick
a
number
between
-‐10
and
10.
In
the
bottom
left
hand
corner
of
the
game
it
shows
your
high
score.
This
is
the
most
money
you
have
ever
made
playing
the
game
in
one
20
turn
run.
Each
turn
you
can
see
how
many
turns
you
have
left,
how
much
money
you
have
made/lost
as
well
as
the
total
money
you
still
have
in
your
wallet.
After
your
20
turns
if
you
have
less
than
$100
in
your
wallet
the
screen
tells
you
that
you
have
lost
as
well
as
tells
you
to
shake
your
phone.
When
you
shake
your
phone
you
get
booed.
If
you
win
on
the
other
hand,
your
the
phone
tells
you
that
you
have
won
and
to
shake
your
phone.
When
you
shake
your
phone
a
woman
saying
“yay”
plays.
When
playing
the
game
you
begin
to
notice
how
it
is
very
hard
to
keep
your
money
over
100.
It
goes
to
gambling
is
not
a
very
proficient
way
to
make
money
as
well
as
being
a
fun
game
of
luck.
I
also
used
the
vibrate
motor
in
the
phone
to
help
the
buttons
have
a
solid
sense
of
feedback.
The
game
ended
up
being
a
fun
challenge
to
make.
The
most
challenging
parts
were
most
probably
the
high
score
system
and
linking
the
pages
together
for
myself.
I
would
like
to
experiment
more
with
connectivity
in
my
next
app.
Download and install
Gamble - Gianmarco Lubiana version 1.0 on your
Android device!
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Android package:
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