About Dodi
Dodi is a prototype of a literacy game (mobile application) aiming at helping children to read and write with joy and amusement. Developing successful such a game requires full awareness of the pedagogical aspects, gamification mechanics /dynamics and the Human Computer Interaction considerations (HCI).
Therefore, different instructional strategies, developmental psychology characteristics, learning theories, engagement and motivation techniques have been taken into consideration while designing every educational situation (game level). Besides, the gamification mechanics and dynamics such as (Achievements, Points, Badges, Bonuses, Leader Board, Combos … etc.) will be used to engage children with the game and to create joyful learning environment that is full of challenges and competitions. Missions and tasks will be designed to achieve clear intended learning outcomes along with game challenges that children should accomplish during each level.
Missions will be precisely designed to make sure that they are not too easy nor too hard.
General Goals and Objectives
The proposed game will help children:
1- Pronounce letters and words properly.
2- Analyze words into syllables and letters.
3- Understand the meaning of words and short sentences.
4- Interpret simple essays and stories.
5- Read loudly with high level of accuracy and confidence.
6- Link between the acquired knowledge/skills and the real life situations.
Used Methods and Instructional Strategies
Generally, more than one method/strategy will be applied to convey the required knowledge and to deal with the diversity of (Nature of each skills, learning styles and age). Below are the method and strategies that are exist or will be added later (with each new level):
Partial Method (synthetics)
1- Alphabet,
2- Phonetics,
3- Syllable,
4- Words,
5- Sentences (Advanced Levels),
6- Then Short stories/Situations (Advanced Levels)
Some other methods will be applies such as:
• See and Say
• Visual Learning (Linking between images and letters/words)
• Analytical Approach (Advanced Levels)
• Synthesis Approach (Advanced Levels)
Basic Instructional Strategies
• Drill and Practice
• Try and Error
• Role Playing (Advanced Levels)
• Problem Solving (Advanced Levels)
by X####:
Great effort :-)