Anodyne for Android
It's so addictive! The writing is really funny and the story gets really interesting about halfway through as different hints start making sense. I like that you don't have to kill every single baddie and in boss battles you need to figure out the pattern. The different areas have a lot of atmosphere.Only downside is jumping on the diagonal is hit and miss, but with some practice and a few YouTube let's play videos its ok. I would prefer arrow keys (with diagonals) to dpad. No more crashes since android 4.4
The game is well made but seems to have had a poor port to the phone. The direction buttons struggle. This would be okay but when you have to fight badguys.... It can be frustrating.
I like this game so far but this game had killed me over 20 times because of the control pad and can this game be landscape view please???
I bought this game before it went on steam and I love it so I bought it for my phone. The dpad makes the game unplayable though.
If your only old school top down adventure game fan, this is right up your ally. Just got started and I'm really enjoying it.
Will change to 5 again once fixed it's just pointless
Um.. as an emulator fan I disregarded the dpad woes thinking how bad could it be.. yea.. pretty bad. Also the GUI screen from start pops up ontop of everything when you choose 'no' after death. Guys.. the dpad has to be replaced. Asap please
The game is good however things need to be fixed; when you hit an enemy they do not react or bounce back they just damage you also, making slashing enemies risky. There's another part where the wind machine pushes you off the platform. You must use dust in order to stop it from doing it. However since the wind machine also blows you off a Square to both sides it is really hard to get close enough to place the dust so that the wind does not blow you off.
The game is good however things need to be fixed; when you hit an enemy they do not react or bounce back they just damage you also, making slashing enemies risky. There's another part where the wind machine pushes you off the platform. You must use dust in order to stop it from doing it. However since the wind machine also blows you off a Square to both sides it is really hard to get close enough to place the dust so that the wind does not blow you off.
There's plenty to do and explore. I'm really enjoying the game so far. I think it's best played in the dark with headphones/earbuds as most the environments aren't too cheery and the music really sets the atmosphere. Can't wait to complete the game.
Controls could still use some work. The game itself is fine. Also a proper exit game option would be nice too
Let's get the bad out of the way first. If, like me, you're a Shield Portable owner, you may well encounter a spot of bother getting Anodyne to run past the initial setup screen. If so, simply press the small brown button at the bottom of the screen, then press Home, and then re-enter the game and your onscreen controls will magically appear! That little bug is the only thing keeping me from giving this game a 5-star rating though. It's a gorgeous, evocative and thoroughly creepy take on 16-bit adventure games, and well worth the £3 it's currently available for!
The graphics and sound are nice, and it's great to see a game in the Zelda mode here on Android. But the play control here is really not good - hit detection is unforgiving and imprecise, and the virtual d-pad is difficult to use. Particularly after the jump mechanic is introduced, the game approaches unplayable. Really wish it supported external controllers.
Fun game! Reminds me a lot of Earthbound and Zelda! Music is great, but the controls can be super frustrating.
Its kinda lackin in plot. The end doesnt answer any questions raised throughout the game
the gameplay and style, as already noted, are obviously reminiscent of the mother and zelda series. but that's not to say it's simply borrowing from either- it has an inexplicable understated, ambient feel to it. it provides a highly engrossing experience, though there are times when you might struggle to figure out what to do, or how to manage THAT ONE INSANE JUMP IN THE FINAL STAGE GAHHHHH so it might be less suited to people who would only get something out of it after finishing it entirely
Not finished the game yet, but I'm really enjoying the world. Unfortunately, using touchscreen controls in a game like this is so incredibly aggravating. Beware narrow bridges and time sensitive jumping tasks.
Retro game with solid game play. The controls are sometimes difficult. Floating controls would make this game prefect.
I press and hold the button and it won't reorient. It says press C to continue but there's no C to press. Please fix or refund! Edit: All good now, thanks dev!
INSTANT 5 STARS
Haven't played much but nice old school Zelda feel. Cool dpad set up, although can be a tad weird handling it.
I love the aesthetic and enjoyed playing until I reached the first boss battle. That kind of reflex gaming is not my cup of tea in general, and on a touchscreen it's terrible. I don't think I have the patience to fight the boss a zillion times, and it bites that that means I won't get to play through all the other areas.
This is one of my favorite games, ever. However, it really needs to be played with hardware buttons, trust me. Go buy one of those snap-on controllers to play it with.
There's plenty to do and explore. I'm really enjoying the game so far. I think it's best played in the dark with headphones/earbuds as most the environments aren't too cheery and the music really sets the atmosphere. Can't wait to complete the game.
Its kinda lackin in plot. The end doesnt answer any questions raised throughout the game
Enjoyed playing this from start to finish!
Stuck on first screen. Had to exit and go back in to get past it.
It makes an otherwise fun game unplayable.
Controls could still use some work. The game itself is fine. Also a proper exit game option would be nice too
Having finished the game, this is one of the most inventive games i have ever played. the controls are a little wonky, but it works ok if you rearrange the buttons so the x is on the other side.
Controls are a little hard to use, but seriously great story and classic game play.
Nice Zelda feel to it. Controls are a tad loose for my tastes but nothing too serious. Good times.
A strange journey through the suburbs of a twisted psyche.
Probably better on a computer but very fun, music is amazing and lots of variety to areas, good amount of time spent in each area. Unclear signposting at a couple points.
It took me 7 hours to beat. Well designed dungeons and good difficulty curve. Although the gameplay is satisfyingly nonlinear with good variety, there is very little in the way of optional side quests (you must get 36 of 37 available plot tokens to reach the final area). There are a few more you can get after completing the game, but honestly they're pretty skippable. The controls were clearly made for keyboard or gamepad, and while the translation to touchscreen is not *too* bad, some of the jumping puzzles toward the end get pretty frustrating because of the imprecise directional controls. The story is intriguing but it never got resolved to my satisfaction. I think it's best to just enjoy the weirdness and not worry about deeper meaning.
Controls are horrible, but the game itself is fun once you get over that. You'll want to throw your phone at times, but don't.
It's like if "Earthbound" and "Zelda: A link to the past" had a freaky lovechild, they'd then name it Anodyne. It's absolutely amazing how spot on this game mimics the old SNES style. I'd have given it 5 stars if it weren't for the most frustrating controls known to man on my galaxy s4. There's been many a moment where I was tempted to hurl said phone across the living room after walking into the same hole in the floor about 8 times in a row. That being said, I'll let it slide since the game is so amazing.
Couldn't say much about story and gameplay cos' I just started playing it, but I could say it is interesting. And the flaws: in landscape mode, the d-pad is too small. And the way the dialoge texts scroll is laggy and is slow, I wish it scroll smoother and faster. Now there's that orientation issue too, it works so incorrectly.
A good mix of exploration, puzzle and an amazing sound track. developer is good at supporting app, only thing I would like to suggest is that the developer makes it zeemote compatible. The remote would work really well with this
by U####:
I played it on pc couple of months ago and found out it was on android. The controls are kinda hard to use to be "accurate", which may make future boss fights rough and frustrating. But awesome artwork and I love the music. The atmosphere is great, and some of the dialog is pretty silly. Awesome game, keep making games! *update After beating Anodyne I'm really happy to say I played it and I'd really really love to see another game by you two!