RpgTracker

RpgTracker Free App

Rated 3.78/5 (60) —  Free Android application by Delusional Development

About RpgTracker

I needed a hitpoint tracker for our pen & paper gaming night. RpgTracker now remembers my important stats for me and keeps me from scribbling on my character sheet or various notes. I am hoping to save some paper and maybe produce a tool that other gamers might find helpful.

Current Features:
* tracking of values for multiple characters
* tracking of an arbitrary number of values for each character
* custom definition of regeneration formula for each value
* NEW: optional web sync to https://rpgtracker.de
* NEW: improved value input with on-screen keyboard

Explanation for formulas can be found on the homepage: http://www.workreloaded.com/software/rpgtracker
Advanced documentation
http://www.workreloaded.com/software/rpgtracker/rpgtracker-documentation/

How to Download / Install

Download and install RpgTracker version 3.0 on your Android device!
APK Size: 899 KB, downloaded 5,000+ times, content rating: Not rated
Android package: de.delusions.rpgtracker, download RpgTracker.apk

All Application Badges

Free
downl.
Android
2.2+
Bug
buster
n/a
Not
rated
Android app

App History & Updates

What's Changed
* Introducing: RpgTrackerLive service for backup and easy web editing,try it out at rpgtracker.de.
* Added: under the Rpgtracker Logo in the upper left corner the new About activity is hidden, use it to access settings or view the changelog
* Added: new configuration options for +/- button size
* Added: Long-click on +/- buttons that produces on-screen keyboard for improved value editing
* Changed: Sorting now works with drag and drop
* Removed: legacy menus
More downloads  RpgTracker reached 5 000 - 10 000 downloads
Version update RpgTracker was updated to version 3.0
More downloads  RpgTracker reached 5 000 - 10 000 downloads
New  Added to Android Market!

What are users saying about RpgTracker

U70%
by U####:

Was pretty good but lacked the ability to rearrange the subjects. Still a good HP tracker for enemies and a decent initiative tracker. Fix that and you got 5 stars from me.

T70%
by T####:

Good start, but poor execution. Why can't I enter a minus sign when entering values? Why no d100/d%? For that matter, why is d5 an option at all? Correct these issues and I will happily upgrade my review.

C70%
by C####:

So the openness and configurability is great but I've found it difficult to do some of the linking. Also loving the idea of online accounts but so far have been unable to create one.

S70%
by S####:

Excellent, apart from this flaw, even a text box would be useful

C70%
by C####:

Useful little app but could do with a couple of alterations. 1. Moving a value up or down the list doesn't work. 2. Needs to display the individual die results when, for example rolling a 3D6 rather than just displaying the total. Number 1 really does need to be fixed though. It's quite annoying to realise you've missed a stat at the top of ur list and have to delete the entire list to insert it. I know it is an option in the context menu, but it doesn't actually do anything. Very good though so far.

C70%
by C####:

If I hadn't found this, I would have spent untold time trying to create it. I play a number of simple RPGs (The Fantasy Trip, Legends of the Ancient World, Heroes & Other Worlds) that generally need no more than an index card to act as a character sheet and track stats. And that's what I wanted, a virtual index card that was customizable (ST, DX, IQ, MV, XP, etc.), allowed easy tracking as stats were modified or decreased/increased (while still displaying the original value). With RPG Tracker I can do exactly this. Further, I can create a template for each game and have most of my work done for me when I sit down at the table. I can even add items (for instance, a sword) and enter its die roll (including modifier) and roll within the app itself. Then I can create additional characters and actually have a stack of "index cards" for PCs, NPCs, etc. I haven't even fully explored the linking feature, but I have some ideas of how this will further help me automate much of my tracking. Appreciate the documentation on his site too, and I see he's taking into account feedback (note that he has added the long hold to show a pop-up to move values up and down).

C70%
by C####:

Do one thing, and do it well... I love the freeform flexibility of this app.

C70%
by C####:

This app is great. No frills, but it works. Its best viewed in landscape. I suggest to the developer that ot would be nice to have a long press function that would a user to drag values to a different position in the list.

C70%
by C####:

Need to be able to add/subtract larger numbers than 1. Perhaps by holding down the +/- buttons you could fill in a field with bigger numbers to represent damage or healing. Otherwise its great.

I70%
by I####:

At least allow us to have text/string values. Also nice to have enum & set types

C70%
by C####:

Back to the drawing board for this app.

V70%
by V####:

Very usefull & general, with 2 exceptions: list order in context the menue doesn't work, and how do linked functions work?

N70%
by N####:

Perfect thanks!

C70%
by C####:

Add *Larger + /- buttons *Long press to add/subtract a specific amount ... Then 5 stars

L70%
by L####:

This is a great app for keeping track of spendable resources and health / hit points etc. I would appreciate more instruction on the formula.

L70%
by L####:

I've been looking for an app like this forever, thank you so much.

C70%
by C####:

While this doesn't really do any given game system as well as a sheet actually made for that system, the intriguing part is it's a true generic sheet, basically letting you define variables, track their values, and create relationships between them (though every attempt I've made at this has crashed it). It's a good sort of "do in a pinch" app that you can use if nothing else exists for the game you want to play, or if you really just don't like any of the options out there. It basically just lets you slap up some numbers and track them. Not great, but if you really have no other options it may be better than nothing.

P70%
by P####:

Best rpg app I found.

C70%
by C####:

Crashed with four values

S70%
by S####:

So the openness and configurability is great but I've found it difficult to do some of the linking. Also loving the idea of online accounts but so far have been unable to create one.

S70%
by S####:

Useful little app but could do with a couple of alterations. 1. Moving a value up or down the list doesn't work. 2. Needs to display the individual die results when, for example rolling a 3D6 rather than just displaying the total. Number 1 really does need to be fixed though. It's quite annoying to realise you've missed a stat at the top of ur list and have to delete the entire list to insert it. I know it is an option in the context menu, but it doesn't actually do anything. Very good though so far.

S70%
by S####:

If I hadn't found this, I would have spent untold time trying to create it. I play a number of simple RPGs (The Fantasy Trip, Legends of the Ancient World, Heroes & Other Worlds) that generally need no more than an index card to act as a character sheet and track stats. And that's what I wanted, a virtual index card that was customizable (ST, DX, IQ, MV, XP, etc.), allowed easy tracking as stats were modified or decreased/increased (while still displaying the original value). With RPG Tracker I can do exactly this. Further, I can create a template for each game and have most of my work done for me when I sit down at the table. I can even add items (for instance, a sword) and enter its die roll (including modifier) and roll within the app itself. Then I can create additional characters and actually have a stack of "index cards" for PCs, NPCs, etc. I haven't even fully explored the linking feature, but I have some ideas of how this will further help me automate much of my tracking. Appreciate the documentation on his site too, and I see he's taking into account feedback (note that he has added the long hold to show a pop-up to move values up and down).

S70%
by S####:

Do one thing, and do it well... I love the freeform flexibility of this app.

S70%
by S####:

This app is great. No frills, but it works. Its best viewed in landscape. I suggest to the developer that ot would be nice to have a long press function that would a user to drag values to a different position in the list.

S70%
by S####:

Need to be able to add/subtract larger numbers than 1. Perhaps by holding down the +/- buttons you could fill in a field with bigger numbers to represent damage or healing. Otherwise its great.

Q70%
by Q####:

At least allow us to have text/string values. Also nice to have enum & set types

S70%
by S####:

Back to the drawing board for this app.

S70%
by S####:

Very usefull & general, with 2 exceptions: list order in context the menue doesn't work, and how do linked functions work?

J70%
by J####:

Perfect thanks!

S70%
by S####:

Add *Larger + /- buttons *Long press to add/subtract a specific amount ... Then 5 stars

M70%
by M####:

This is a great app for keeping track of spendable resources and health / hit points etc. I would appreciate more instruction on the formula.

M70%
by M####:

I've been looking for an app like this forever, thank you so much.

A70%
by A####:

While this doesn't really do any given game system as well as a sheet actually made for that system, the intriguing part is it's a true generic sheet, basically letting you define variables, track their values, and create relationships between them (though every attempt I've made at this has crashed it). It's a good sort of "do in a pinch" app that you can use if nothing else exists for the game you want to play, or if you really just don't like any of the options out there. It basically just lets you slap up some numbers and track them. Not great, but if you really have no other options it may be better than nothing.

N70%
by N####:

Best rpg app I found.

S70%
by S####:

Crashed with four values


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Rating Distribution

RATING
3.85
60 users

5

4

3

2

1