About Doom & Quake Development Diary
An archive of John Carmack’s .plan files that documents the development and production of Id Software's games from 1996 to 2010, with mentions of the company's most popular games Commander Keen, Wolfenstein 3d, Doom and Quake.
.plan files courtesy of Philip Karpiak (GitHub: https://github.com/ESWAT/john-carmack-plan-archive)
Icon design by dardo87 (Fiverr): https://www.fiverr.com/dardo87
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by S####:
Functional, but barebones. Lacking polish. Groups posts by year, but does not save position; So on return leaves you scrolling frantically for 5 minutes to try and find where you were. Does not support the [code] blocks present in the .plan files. These are designed to be read with a monospaced font (used for ascii tables and stuff), but are unreadable here as a result. Every minute or so it suddenly scrolls the screen up a notch so I lose my reading place (an infuriating bug). I think this is tied to the cycling ads (every time they change it changes height as an ad is removed and then inserted again a frame later, which disrupts the scroll position somehow?) Still, a thank you to the author for putting this up. It just needs a little more love.