NetSimple

NetSimple Free App

Rated 5.00/5 (2) —  Free Android application by Ferdinand Stueckler

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About NetSimple

The purpose of the app is to control remote hardware like Arduino, Netduino, Raspberry Pi ...
The protocol is TCP/IP (Client).

UP: 0, power, 0
DOWN: 0, -power, 0
LEFT: -power, power, 0
RIGHT: power, power, 0
MIDDLE: 0, 0, 0 or 0, 0, power (Zero active)

Byte Mode: 3 positions are transfered as 3 bytes (default)
ASCII Mode: 3 positions are transfered as text seperated by comma (ended by n)
Session inactive: Each transmission in a serated connection
Session active: Connection never closed, but if necessary automatic reconnect (default)
Zero inactive: No return to zero values after release
Zero active: Auto return to zero values after release

Sample code for a server on Raspberry Pi:

#include "stdio.h"
#include "stdlib.h"
#include "string.h"
#include "unistd.h"
#include "sys/types.h"
#include "sys/socket.h"
#include "netinet/in.h"

void error(const char *msg)
{
perror(msg);
exit(1);
}

int main(int argc, char *argv[])
{
int sockfd, newsockfd, portno,n;
socklen_t clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;

sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");

bzero((char *) &serv_addr, sizeof(serv_addr));
portno = 12345;

serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *)
&serv_addr, sizeof(serv_addr)) < 0)
error("ERROR on binding");

while(1)
{
listen(sockfd,5);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd, (struct sockaddr *)
&cli_addr, &clilen);
if (newsockfd < 0)
error("ERROR on accept");

while(1)
{
bzero(buffer,256);
n = read(newsockfd,buffer,3);
if (n < 3)
{
error("ERROR reading from socket");
break;
}

float tmp1 = (float)buffer[0];
if (tmp1 > 127)
tmp1 -= 256;

float tmp2 = (float)buffer[1];
if (tmp2 > 127)
tmp2 -= 256;

float tmp3 = (float)buffer[2];
if (tmp3 > 127)
tmp3 -=256;

printf("%d %d %dn",(int)tmp1,(int)tmp2,(int)tmp3);
}
close(newsockfd);
}
close(sockfd);
return 0;
} The purpose of the app is to control remote hardware like Arduino, Netduino, Raspberry Pi ...
The protocol is TCP / IP (Client).

UP: 0, power, 0
DOWN: 0, -power, 0
LEFT: -power, power, 0
RIGHT: power, power, 0
MIDDLE: 0, 0, 0 or 0, 0, power (Zero active)

Byte Mode: 3 positions are transfered as 3 bytes (default)
ASCII mode: 3 positions are transfered as text seperated by comma (ended by n)
Session inactive: Each transmission in a Serated connection
Session active: Connection never closed, but if Necessary automatic reconnect (default)
Zero inactive: No return to zero values ​​after release
Zero active: Auto return to zero values ​​after release

Sample code for a server on Raspberry Pi:

#include "stdio.h"
#include "stdlib.h"
#include "string.h"
#include "unistd.h"
#include "sys / types.h"
#include "sys / socket.h"
#include "netinet / in.h"

void error (const char * msg)
{
    perror (msg);
    exit (1);
}

int main (int argc, char * argv [])
{
    int sockfd, newsockfd, portno, n;
    socklen_t clilen;
    char buffer [256];
    struct sockaddr_in serv_addr, cli_addr;
    
    sockfd = socket (AF_INET, SOCK_STREAM, 0);
    if (sockfd <0)
         error ( "ERROR opening socket");

    bzero ((char *) & serv_addr, sizeof (serv_addr));
    portno = 12345;

    serv_addr.sin_family = AF_INET;
    serv_addr.sin_addr.s_addr = INADDR_ANY;
    serv_addr.sin_port = htons (portno);
    if (bind (sockfd, (struct sockaddr *)
           & Serv_addr, sizeof (serv_addr)) <0)
                error ( "ERROR on binding");

    while (1)
    {
         listen (sockfd, 5);
         clilen = sizeof (cli_addr);
         newsockfd = accept (sockfd, (struct sockaddr *)
               & Cli_addr, & clilen);
         if (newsockfd <0)
               error ( "ERROR on accept");

         while (1)
         {
               bzero (buffer, 256);
               n = read (newsockfd, buffer, 3);
               if (n <3)
               {
                     error ( "ERROR reading from socket");
                     break;
               }

               float tmp1 = (float) buffer [0];
               if (tmp1> 127)
                     tmp1 - = 256;

               float tmp2 = (float) buffer [1];
               if (tmp2> 127)
                      tmp2 - = 256;

               float TMP3 = (float) buffer [2];
               if (TMP3> 127)
                      TMP3 - = 256;

               printf ( "% d% d% d n", (int) tmp1, (int) tmp2, (int) TMP3);
         }
         close (newsockfd);
     }
     close (sockfd);
     return 0;
}

How to Download / Install

Download and install NetSimple version 1.0 on your Android device!
Downloaded 100+ times, content rating: Everyone
Android package: com.ip.netsimple, download NetSimple.apk

All Application Badges

Free
downl.
Android
2.2+
For everyone
Android app

App History & Updates

More downloads  NetSimple reached 100 - 500 downloads
More downloads  NetSimple reached 50 - 100 downloads

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Rating Distribution

RATING
5.05
2 users

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