About Smartege
The SMARTEGE project implements the gamification methodology in education, using an educational game via mobile devices. Within the frames of the project, gamification aligns with educational principles and mobile devices characteristics, in order to achieve the maximum educational value of the application.
This methodology is piloted to inform and educate the public in energy management and energy saving issues. Modern ways of education are used, such as simulator and libraries of virtual energy objects. The user participates actively, manages data received from real or virtual objects and sources real time, while is motivated to take important decisions in real time, too.
The educational software in the form of a game will be available, upon completion of the project, for the entire range of mobile devices (smartphones, tablet on Android and iOS).
SMARTEGE (full title "Smart Educational Process System, based on the methodology of Gamification") is implemented under the framework "Program for the Development of Industrial Research and Technology (PAVET) 2013", coded 1605-ΒΕΤ-2013.
The project is funded by the European Regional Development Fund (ERDF) of the European Union and national funds.
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