About New Dragon Ball Budokai Guide
this is a Guide for DRAGON BALL BUDOKAI to help you play like pros .
Dragon Ball Z: Budokai, released as Dragon Ball Z in Japan, is a fighting game released for the PlayStation 2 on November 2, 2002, in Europe and on December 3, 2002, in North America, and for the Nintendo GameCube on October 28, 2003, in North America and on November 14, 2003, in Europe. It was the first Budokai game of the series but also the first Dragon Ball Z game to be released in all Europe and aside from specific releases in France, Spain and Portugal like it was with the earlier games. The game was released in Japan by Bandai on the PlayStation 2 on February 13, 2003, and on the Nintendo GameCube on November 28, 2003. It was developed by Dimps and published by Infogrames and later by Atari as a Greatest Hits title for the PlayStation 2 in North America.
The game follows the Dragon Ball Z timeline starting with Goku and Piccolo's fight with Raditz up to Gohan's final battle with Cell with a total of 23 playable characters. Features included in the game were a story mode, a versus mode, a tournament stage, a practice mode, and an items shop which allowed the player to purchase various customization abilities using money that was gained through the various challenges in the story mode and tournament victories to customize and make the most powerful warriors. The story mode also included a few "what if" episodes to play, retelling iconic events in the Dragon Ball history with a few twists. A cel-shading effect was added to the graphics in the GameCube version.
Tis is a Guide for DRAGON BALL BUDOKAI to help you play like pros
Please NOTICE thet this is not a Game
The North American versions feature English voice acting from the North American Funimation dub, while the European versions feature the original Japanese voice acting and several European languages text translations.
The Budokai series plays like a typical 3-D fighting game. As well as including the regular punch and kick buttons, there is the ability to shoot Ki blasts, which can also be used in specific special moves. The special moves are mainly taken from individual characters own special moves from the show; including, but not limited to, Goku's Kamehameha, Vegeta's Galick Gun and Frieza's Death Beam. Although these mechanics have stuck with the series, other ideas such as the "Hyper Mode" the ability to move at incredible speeds, fly freely, and "Beam Struggles" between two character's beam attacks. were later replaced in favour of other techniques.
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