About Guide Sonic Mania
Sonic Mania lets you have a lot of fun with the game, even before you gain access to many of the unlockable extras. Right from the beginning, you can access every level and a debug menu that will seriously let you get weird with the game.
Sonic Mania is the game fans of the Blue Blur have been dreaming of for years. Rather than going down the modern route of 3D visuals, with perhaps a bit of 2D-style platforming thrown in, Sonic Mania follows in the footsteps of the SEGA Genesis classics. Sonic Mania is 2D goodness, and we’ve got all the information you need right here. Read on for our complete Sonic Mania Guide, including boss battles, chaos emeralds, the Sonic Mania release date, the Sonic Mania special stages, Sonic Mania Cheats and Level Select, and the Sonic Mania soundtrack.
It still amazes us that SEGA would entrust its most famous creation to a group of fans. Should a team of enthusiasts really meddle with one of gaming’s greatest icons? It seems preposterous that anybody but the publisher itself should be allowed to develop the next Sonic the Hedgehog title. However, in this case, it makes perfect sense: Christian Whitehead and the rest of the team responsible for Sonic Mania have proven their abilities before, and their combined knowledge of the classic games probably rivals that of Sonic Team.
And, as it turns out, it was the best decision SEGA could’ve made.
Sonic Mania is born from a love of the games that made him so popular, and you can feel it bursting from every facet. From the beautifully animated intro to the innumerable fan-pleasing Easter eggs, this oozes personality, positivity, and confidence in a way that the last few titles haven't. By all accounts, this is far and away the best Sonic game in recent years.
The debug mode enables full flight around every level, plus you can add a whole mess of objects to the stage at the press of a button. Want to flood your screen with dozens of enemies or rings? Debug mode is where your fantasies become reality.
The main reason why is down to Whitehead’s Retro engine, which was purpose-built to recreate Sonic’s momentum based gameplay, and it does it perfectly. Playing Sonic Mania is like slipping on an old pair of running shoes, with Sonic, Tails, and Knuckles all controlling exactly as you’d expect.
But this isn't just a re-tread: Sonic’s brand new manoeuvre, the drop dash, is a brilliant addition to the hedgehog’s modest moveset. Essentially a mid-air version of the spin dash, it makes getting around even easier. You can very quickly change direction, for example, or execute it while running along for an extra burst of speed. It also further removes Sonic from his pals who, while unable to perform the drop dash, have their own navigational perks. It’s such a simple feature that it’s mind-boggling it hasn’t been thought of before.
The classic levels, which make up two thirds of the game, are vastly overhauled – especially the stages returning from Sonic 1 and 2 – and feature many brand new elements, such as Green Hill Zone’s zip-lines, helping to keep things fresh despite familiar backdrops.
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