About The Client
The Client aims to challenge students’ and clinicians’ understanding of mental health diagnosis and treatment planning.
Test your knowledge of over 170 mental health disorders in a fun, educational game!
Your client needs your help!
The Client is a series of mini-games to help you master content areas that are essential as a mental health professional. You will be introduced to clients with undiagnosed disorders who describe their background, history and symptoms. To win, correctly identify both the disorder and the treatment plan for your clients in the early, middle and late stages of each disorder.
The Client is ideal for undergraduate and graduate students in psychology, counseling, social work, psychiatry and nursing. Students can use The Client as a study aid to reinforce core concepts and for developing mastery in mental health disorder diagnosis and evidence-based treatment interventions.
Psychologists, psychiatrists, clinical social workers, professional counselors, marriage and family therapists, psychiatric nurses and even medical physicians and nurses may also benefit from The Client when preparing for licensing exams or for continued professional development.
The Client challenges your understanding of diagnostic and treatment plans for mental health disorders within the following groups:
• Anxiety disorders
• Disorders usually first diagnosed in infancy, childhood, or adolescence
• Eating disorders
• Mood disorders
• Schizophrenia and other psychotic disorders
• Sexual and gender identity disorders
• Sleep disorders
• Substance-related disorders
Challenge yourself… your client is depending on you!
Disclaimer: The Client educational game is for educational purposes only and is not intended as medical or counseling advice or as a substitute for the advice of a licensed practitioner or physician.
Keywords: Mental health, disorder, abnormal, diagnosis, treatment, clinician, psychology, counselor, therapist, study