OpenGL ES 3.0 benchmark

OpenGL ES 3.0 benchmark Free App

Rated 3.32/5 (430) —  Free Android application by Maniac Software

About OpenGL ES 3.0 benchmark

*CHECK OUT OpenGL ES 2.0 version of this benchmark here: https://play.google.com/store/apps/details?id=com.Maniac.UnityBenchmark
Test your device on outer limits! Test and compare score with other devices.
Features: Based on Unity Engine (Used in Shadowgun game)
Based on ''RobotLab'' Unity scene
Support for Nexus 4, Nexus 10 and also new Nexus 7
Nice graphics (Shadows,Bump-Maps,ReflectiveFX,SpecularFX,Particles and more...)
How you can compare your device with others? Check out up right corner, there is FPS meter :)
After all you can post your result to others here: http://maniacproject.webs.com/apps/forums/show/14599082-unity-benchmark-results
Also checkout my Facebook page: https://www.facebook.com/pages/Maniac-Games/381640071944826
In this enhanced version I added Lens Flares, Textures with higher resolution and dynamic shadows.
*Note: This version of app is only for OpenGL ES 3.0 devices with Android 4.3 (Nexus 7 2012 is not supported)

How to Download / Install

Download and install OpenGL ES 3.0 benchmark version 1.1.1 on your Android device!
Downloaded 10,000+ times, content rating: Not rated
Android package: com.Maniac.UBenchEnhanced, download OpenGL ES 3.0 benchmark.apk

All Application Badges

Free
downl.
Android
4.2+
Bug
buster
n/a
Not
rated
Android app

App History & Updates

What's Changed
1.0- First Build
1.0.1- More J.J. Abrahams Lens Flares, added ''Go back'' button
1.0.2- Added Loading Screen
1.0.3- Now you can choose 720p or 1080p resolution
Bigger font on Full HD devices
Display is now always on
1.1.0- This version offers long awaited ''end of benchmark'', so after end of camera animation, it will show you average FrameRate
1.1.1- Fixed minor bugs, 720p now working properly.
More downloads  OpenGL ES 3.0 benchmark reached 10 000 - 50 000 downloads

What are users saying about OpenGL ES 3.0 benchmark

O70%
by O####:

Error pops and closes it automatically on my x86 Intel running marshmallow 1gb w/ 800+ MB free ram space

U70%
by U####:

8 fps means a lot of lag but it didn't seem so.

H70%
by H####:

Blue screen on app start up please fix

Q70%
by Q####:

Google Pixel XL @ 25.43 fps. LG_V20 @ 26.69fps Moto Z Force @ 27.61fps

Y70%
by Y####:

13.96 is a good result?

Q70%
by Q####:

Even at 720p the fps is around 6. I would have liked to see a setting that allows the program to run at a more conventional 20, 40, or 60 fps.

Q70%
by Q####:

No point if you can't see frame rate and adjust features and settings to see where bottlenecks are

F70%
by F####:

Gets absolutely horrible fps for a benchmark that has no live shadows and no noticeable post processing. Got 14.44 fps average at 1080p. Epic Citadel runs 21.7 average on my device at ultra high at 2560x1440.

F70%
by F####:

18 fps. Pretty dumb benchmark though, no comparisons or details. 1 test, 3 buttons.

Q70%
by Q####:

Only 9 FPS with my HTC One M7

Q70%
by Q####:

With 4.3

T70%
by T####:

四枚破了 具尸体 咯 他

M70%
by M####:

Very fluent on 1080p mode on my GS5. For some reason it's actually slower on 720p, but it's all good.

V70%
by V####:

There is something wrong with this benchmark. It lies

Q70%
by Q####:

Good app. Awesome graphics ran quite nicely on my Xperia z1. Only thing i saw dat benchmark is not dat accurate...showed 20.2fps on 1080 pixel and 18.57 on 720p...isnt this wierd? But good to knw my phn cn support future-gen games:-)

G70%
by G####:

Tried it on my nexus 5, only 13.24 fps on 720p and 13.24 fps on 1080p? Shouldn't the snapdragon 800 perform better??

Q70%
by Q####:

13.96 is a good result?

Q70%
by Q####:

8.95 fps @ 720p, and 9.26 fps @ 1080p! Android 4.4.2, CPU 1.9 GHz quad core with

Q70%
by Q####:

As many have said I'm not so sure about the bench scores, but killer graphics. I got a 12.98 on my LG G2 LS980 with CM 11.0 ROM with yesterday's nightly build. Then i just checked with another and had 62 fps. I can't wait to check it when my build finishes. With my personal kernel and all my optimizations, this build should out bench everything on every test. I can't wait, it'll be done in just about 10 minutes.

Q70%
by Q####:

13.58 score in 1080

V70%
by V####:

10.46 FPS on my Sony Xperia SP (Qualcomm Snapdragon S4 pro msm8960T dual core 1.7 GHz , adreno 320 and CyanogenMod 11)

Q70%
by Q####:

I'm not sure what info other than fps this is supposed to show and that's why I only gave 3 stars also there is no settings. I'm using shield tablet

Q70%
by Q####:

Goes to a blue screen, then crashes. Note 2, Sprint, 4.4.2

Z70%
by Z####:

Nexus 4. Android 4.3.The app itself runs flawlessly and has never crashed. The Problem is the shocking result I get on my nexus 4 which I have known to handle maxed out graphical settings (on games such as GTA 3, dead trigger and modern Combat) with ease, running this however gives me 9fps at best. Too ashamed to show friends. I found it hard to rate this app, the main thing I have against it is the 9fps it shows on nexus 4 but maybe that's a hardware issue?

Q70%
by Q####:

Nexus 4, Android 4.3. But happily. no crashes. Have yet to determine the usefulness of the information the app is supposed to provide. Perhaps a results center, cloud-based or local, it'd be nice to see. It could use a proper UI, also. Good quick n' dirty effort, though.

Q70%
by Q####:

I don't see DOF effect as seen on your screenshot. Both N10 and N4. I've read your answer. Thank you for explaining this. It'd be nice to replace misleading screenshot (with DOF) with the real one.

Q70%
by Q####:

Works fine on galaxy s4,but I'm waiting for some test results.

M70%
by M####:

Is very laggy can even get test to process properly. Might just be me idk....

B70%
by B####:

Freezes on main screen on nexus 4 with android 4.3

D70%
by D####:

My phone scored 11.98 on full 1080. Then after I restarted, it scored 12.16.

W70%
by W####:

Great benchmark but any one have Galaxy S4 I9505 it will force colse him self hhhhh because the device not support Open GL ES 3.0 And thank you

D70%
by D####:

No comparison charts, no detailed scores. Looks OK. ~15fps on snapdragon 801. And NO DOF EFFECTS which you see on the screenshots.

D70%
by D####:

四枚破了 具尸体 咯 他

D70%
by D####:

I have 4.4.2 . but it opens. And just sits on a blue screen

D70%
by D####:

Shield tablet 26fps 1080p.. Tegra K1. For whiners, this is a desktop PC graphics demo.. Its not optimized for mobile devices. It's purpose is to basically bring your device to it's knees... Use other benchmarks if you want to feel your big epenis.

X70%
by X####:

Slowed my overclocked G2 to 4.8 fps the graphics and particle effects arent even that good. My phone blows past almost all comparison devices in all other benchmarks. There is something wrong with this app.

M70%
by M####:

I have Galaxy S4 GT I9505 and it supports Open GL 3.0 after the 4.3 update...

I70%
by I####:

Great game but I thing the 800 CPU is the only thing that could run this stable, its funny how people thing they can run this on 4.2.2, 4.2.2 doesn't have open gl es 3.0

T70%
by T####:

Why have manufacturers made devices like the the new Nexus 7 capable of openGL ES 3.0 rendering, if the spec is not high enough to push it out at a respectable frame rate?

M70%
by M####:

This little app brought the att galaxy note 3 to a stuttering 14 fps. Theres some crazy crysis like deficiency in this app. Be sides this one benchmark, the gsn3 runs everything else flawlessly will try to run some gl3.0 games...? Deleting until software is revised


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Rating Distribution

RATING
3.35
430 users

5

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3

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1