About Town Hall 6 Hybrid Base Layout
Buildings
To earn and store gold and elixir, players must build gold mines and gold storages and elixir collectors and elixir storages, respectively. Elixir is used to train new troops, carry out research in the laboratory to upgrade troops, to re-load X-Bows (available from Town Hall 9) and to build and upgrade certain buildings, mostly pertaining to buildings used in attacking another player's base. Gold is used to build defensive buildings and to upgrade the town hall, which allows access to more buildings and higher levels for existing buildings. At higher levels, dark elixir becomes available; this type of elixir is used to train and upgrade dark elixir troops and heroes, create dark spells, and fuel the Inferno Tower, a defensive building that is available only at Town Hall 10. The Eagle Artillery which is a defensive building that is only available at Town Hall 11, is fueled by elixir. Town Hall 11 also provides access to a new hero - The Grand Warden. It is the only hero born out of elixir. To earn and store dark elixir, players must build dark elixir drills and dark elixir storages.[4]
There are a number of buildings available to the player to defend their village, including cannons, mortars, bombs, teslas, traps, archer towers, wizard towers, inferno towers and eagle artilleries. Players can also build walls, which can be upgraded, as a players town hall level increases.[4][5]
Troops and spells
The game has two kinds of barracks (barracks and dark barracks) and two kinds of spell factories (spell factory and dark spell factory). The barracks create troops using elixir whereas dark barracks create troops using dark elixir.
The spell factories follow the same pattern, normal spell factory creates spells using elixir and dark factory using dark elixir. All troops and spells have different properties. As the player progresses, several new troops and spells get unlocked.
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