SLProject OpenGL Demo App BFH for Android
5 stars if it were multi-threaded
But there really should be some settings to avoid extremely long raytracing calculations for many of the scenes. E.g. is it really necessary to shoot 100 rays per pixel for DOF?
This is quite cool stuff!
Nice
5 stars if it were multi-threaded
But there really should be some settings to avoid extremely long raytracing calculations for many of the scenes. E.g. is it really necessary to shoot 100 rays per pixel for DOF?
This is quite cool stuff!
Nice
Nice 5 stars if it were multi-threaded
Interesting in many ways.. But there really should be some settings to avoid extremely long raytracing calculations for many of the scenes. E.g. is it really necessary to shoot 100 rays per pixel for DOF?
Impressed This is quite cool stuff!
by S####:
Awesome