About Guide Mortal Kombat vs DC Zero
Sub-Zero’s basis for attack revolves around setting up the opponent with his middle attacks and using the Cold Slide. Sub-Zero’s Cold Slide is extremely fast, can be added to the end of almost any combo, and has extremely quick recovery time with only a few characters able to uppercut it in certain situations after blocking. With Sub-Zero’s limitations from afar (his Ice Nugget is easy to see coming), he is best used with in-close attacks, and jump-in Combo Initiators connecting to his Away + 4 juggling middle attack. Each successful pop-up allows Sub-Zero to combo the opponent with various standing Attack 1s, then connect with an Icy Counter. You can juggle your opponent with an Icy Freeze in combos as well, but there are limitations on the number of hits you can perform in a combo that ends with
an Icy Freeze, ending in your opponent just falling to the ground. If you are good enough to connect Sub-Zero’s Attack 4, always try to
connect it to an Icy Freeze. Sub-Zero becomes the aggressor in the match with mix-ups involving Attack 4, and Away + 4, as well as using variations of the Cold Slide in and out of combos
In this guide you'll find:
A detailed walkthrough of all four available campaigns.
Tips on bosses and harder opponents fights.
Locations of all hidden in-game emblems.
Solutions to in-game logic puzzles.
Locations of useful items and ammo.
Disclaimer :
This guide is intended only to assist people playing this excellent game. All characters, locations, images and video game content are copyright of their respective owners and usage for this game guide falls within fair use guidelines.
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