About Matematica - Numaratoare
Clasica "numaratoare" este transpusa acum intr-o forma noua si atractiva: digitala. Si nu doar atat: si multimedia si interactiva!
Toti am folosit in copilarie betisoare si numaratoare. Numaratoarea, abacul, ne-a ajutat sa invatam sa numaram, sa socotim. Desi pare o metoda învechita si rudimentara, cartile pedagogice pledeaza pentru folosirea acestui instrument de calcul la clasele mici, intrucat îi ajuta pe copii sa acceada la conceptul abstract al numerelor plecand de la obiecte concrete.
Copiii nostri au acum la indemana o numaratoare digitala, interactiva, avand sunete, animatii, care ii si verifica daca au lucrat corect si ii premiaza!
Trasaturi: *****
Conţinut educational
Distractiv si educativ
Copilului ii va placea instrumentul sau de lucru, el isi va alege cum sa arate propria sa numaratoare:
- cu masinute
- cu fluturasi
- cu capete de PitiClic
- cu buburuze
- cu pinguini
- cu pestisori, caluti de mare sau alte figurine.
Numaratoarea are multiple feluri de utilizare:
- mod invatare (numaratoare simpla): copilul doar plimba obiectele, iar numaratoarea ii spune cate a mutat (cate a numarat)
- mod exersare: copilul primeste un exercitiu (adunare sau scadere), il rezolva folosind numaratoarea, iar numaratoarea il verifica! Si din cand in cand ii da si premii surpriza.
In modul "exersare" putem alege dintre 3 nivele diferite, predefinite, de dificultate:
- "pana" - aunari si scaderi, fara trecere peste ordin, pana la 10, avand 0, 1 si 2 unitati
- "strut" - aunari si scaderi, fara trecere peste ordin, pana la 30, avand 0, 1, 2, 3, 4 si 5 unitati
- "elefant" - aunari si scaderi, folosind trecerea peste ordin, pana la 100, avand 0, 1, 2, 3, 4 si 5 unitati
Si exista si un mod de lucru configurabil, in care putem selecta dupa dorinta si necesitate toate aceste variabile:
- adunari sau adunari si scaderi
- operatii cu 0, 1 si 2 unitati sau avand mai multe unitati
- operatii pana la 10, pana la 20, pana la 30, pana la 50 sau pana la 100
- operatii cu trecere peste ordin sau fara trecere peste ordin sau numai cu numere formate din zeci.
INSTRUCTIUNI:
- Se alege modelul numaratoarei (obiectele colorate jumatate-jumatate, in 2 culori, fie pe diagonala, fie pe verticala, fie un rand o culoare, un rand alta culoare).
-. Se alege modelul pieselor. Sunt 10 modele de piese in total, fiecare model in 4 culori dar, la inceputul jocului, sunt disponibile doar 3 modele, in cate 2 culori. Celelalte se castiga pe parcurs.
- Daca nu se alege niciun nivel si se apasa pe Start, se intra in modulul numaratoare simpla sau se poate alege oricare dintre cele 4 nivele prezentate mai sus.
-. Dupa alegerea nivelului, daca se apasa Start, se intra in modulul numaratoare, avand exercitii respectand setarile alese.
Copilul trebuie sa rezolve exercitiul, tragand atatea piese cat este rezultatul operatiei afisate, in partea dreapta, in zona unde bara este rosie.
Dupa ce a tras numarul de piese corect, trebuie sa apese butonul "Verifica".
Daca a raspuns corect, va primi 10 puncte. La fiecare 50 de puncte castigate, primeste un cadou surpriza: 100 de puncte, alte modele de piese sau alte culori de piese (care vor deveni disponibile pentru joc).
Cand vrei sa faci o socoteala, numaratoarea digitala iti sta la indemana pe tableta sau pe telefonul tau! Acasa, in masina, in tren, in avion, la scoala sau oriunde altundeva, numaratoarea (abacul) te ajuta!
Matematica e usoara cand o inveti jucandu-te!
Joc recomandat copilor cu varste cuprinse intre 5 - 8 ani.
Realizat de catre Infomedia Pro, producator de software educational cu o experienta de 18 ani in acest domeniu, realizator al seriilor de produse educationale interactive PitiClic, PitiClic Senior si PitiClic Activ.
Vino să descoperi universul lui PitiClic pentru a invata foarte multe lucruri noi!
Pentru mai multe produse software educationale cautati Colectia PitiClic.
Vizitati-ne pe www.piticlic.ro si pe pagina noastra de facebook www.facebook.com/piticlic. Classic "count" is translated now into a new and attractive form: Digital. And not only that: and multimedia and interactive!
All childhood I used sticks and count. Counting, abacus, helped us learn to count, to count. Although it seems an outdated method and rudimentary, educational books advocates using this computational tool to small classes, as they help children to access the abstract concept of numbers starting from concrete objects.
Our children now have at hand a count digital interactive with sounds, animations, and verify who worked correctly and ii rewards!
Features: *****
Educational Content
Fun and educational
Children will love working instrument, he will choose as his own show count:
- By car
- With butterfly
- With heads PitiClic
- With ladybugs
- With penguins
- With fishes, seahorses and other figurines.
Count has multiple ways of use:
- Learning mode (simply count) only child objects walk and count tells how many moved (each counted)
- Practice mode: the child receives an exercise (add or subtract), we solve using count and check it count! And occasionally gives prizes surprise.
In "practice" can choose between 3 different levels, predefined difficulty:
- "Up" - aunari and decreases without crossing order, up to 10, with 0, 1 and 2 units
- "Strut" - aunari and decreases without crossing order, up to 30, with 0, 1, 2, 3, 4 and 5 units
- "Elephant" - aunari subtractions using the crossing order, up to 100, with 0, 1, 2, 3, 4 and 5 units
And there are a configurable work, we can choose at will and need all these variables:
- Addition or subtractions
- Operations with 0, 1 and 2 units or more units having
- Operating up to 10, up to 20, up to 30, up to 50 or up to 100
- Operating with no order or crossing or crossing order of tens of dialed numbers only.
INSTRUCTIONS:
- Choose the model count (half-half colored objects in two colors, either diagonally or vertically, or color a row, a row another color).
-. Choose the model parts. Models are 10 pieces in total, each model in 4 colors but the beginning of the game, only 3 models are available in 2 colors each. The other is gained along the way.
- If you do not choose any level and press Start, enter simply counting module or you can choose any of the 4 levels above.
-. After choosing the level, if you press Start, enter the module count, with exercises respecting your chosen settings.
The child must solve exercise, pulling many parts as a result of the operation is displayed on the right in the area where the bar is red.
After pulling all the pieces correctly, you must press the "Check".
If the correct answer will receive 10 points. For every 50 points earned, received a surprise gift: 100 points, other models of spare parts or other colors (which will be available for the game).
When you want to do a count, the count is at your fingertips Digital on your phone or tablet! Home, car, train, plane, school or anywhere else, count (abacus) help!
Math is easy when you learn by playing!
Game recommended for children ages 5-8 years.
Powered by Infomedia Pro, educational software maker with 18 years experience in this field, producer of the series of interactive educational products PitiClic, PitiClic PitiClic Senior and Active.
Come and discover the universe of PitiClic to learn many new things!
For more educational software products search PitiClic Collection.
Www.piticlic.ro Visit us on our facebook page and www.facebook.com/piticlic.
by M####:
Gunoi